Glowing One

Glowing One

Creature — Zombie Mutant

Mana cost: {2}{G}

How we read this card

Deathtouch
Whenever this creature deals combat damage to a player, they get four rad counters.

triggered — puts 4 counters on it

Whenever a player mills a nonland card, you gain 1 life.

triggered — gains you 1 life

Causes: put a counter on anything, gain life.

Cares about: an artifact is milled, a battle is milled, a creature is milled, an enchantment is milled, an instant is milled, a planeswalker is milled, a sorcery is milled.

Works well with

mill a creature — 14 cards in the game can cause this.

When a creature makes a player mill a card thanks to:

  1. Experimental Lab // Staff Room — Glowing One gains you 1 life
  2. Bloodline Shaman — Glowing One gains you 1 life
  3. Zoologist — Glowing One gains you 1 life
  4. Moldering Gym // Weight Room — Glowing One gains you 1 life
  5. Call of the Wild — Glowing One gains you 1 life
  6. Nylea, Keen-Eyed — Glowing One gains you 1 life

8 other cards cause it too. These are the ones with the most connections.

a Mutant attacks — 280 cards in the game can cause this (Glowing One is one).

  1. Wolverine, Claws Out — When Glowing One attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant deals combat damage — 280 cards in the game can cause this (Glowing One is one).

  1. Heroes in a Half Shell — When Glowing One deals combat damage, Heroes in a Half Shell puts a counter on a permanent

a Mutant enters the battlefield — 286 cards in the game can cause this (Glowing One is one).

When Glowing One enters:

  1. Genghis Frog — makes a token
  2. X-23, Deadly Weapon — puts a counter on a permanent
  3. April O'Neil, Live on the Scene — triggers

a Zombie deals combat damage — 657 cards in the game can cause this (Glowing One is one).

  1. Undead Alchemist — When Glowing One deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Glowing One is one).

  1. Varina, Lich Queen — When Glowing One attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Glowing One is one).

  1. Necroduality — When Glowing One enters, Necroduality makes a token

a Zombie enters the battlefield — 795 cards in the game can cause this (Glowing One is one).

When Glowing One enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

life is gained — 2,076 cards in the game can cause this (Glowing One is one).

When Glowing One gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Glowing One is one).

  1. All Will Be One — When a permanent gets a counter thanks to Glowing One, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Glowing One is one).

When Glowing One attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

116 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Glowing One is one).

When Glowing One attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Glowing One is one).

When Glowing One blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Glowing One is one).

  1. Mardu Ascendancy — When Glowing One attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Glowing One is one).

When Glowing One enters:

  1. Lonis, Genetics Expert — puts a counter on itself
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

302 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Glowing One is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Glowing One enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

46 other cards care about it too. These are the ones with the most connections.