edhseer Commander synergy, explained
Enchantment — Room // Enchantment — Room
Mana cost: {2}{G} // {5}{G}
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
triggered — searches a library
triggered —
triggered —
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread, then put three +1/+1 counters on that creature.
triggered —
triggered — puts 3 counters on it
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Causes: search land , put a land onto the battlefield, shuffle a library, put a creature onto the battlefield, mill a creature, put a counter on anything.
Cares about: nothing.
a creature is milled — 14 cards in the game can cause this (Moldering Gym is one).
When a creature makes a player mill a card thanks to Moldering Gym // Weight Room:
1 other card cares about it too. These are the ones with the most connections.
a Room is fully unlocked — 28 cards in the game can cause this (Moldering Gym is one).
When Moldering Gym // Weight Room is fully unlocked:
6 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Moldering Gym is one).
When a land enters thanks to Moldering Gym // Weight Room:
199 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Moldering Gym is one).
When a card hits the graveyard thanks to Moldering Gym // Weight Room:
8 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Moldering Gym is one).
When Moldering Gym // Weight Room is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Moldering Gym is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Moldering Gym is one).
When Moldering Gym // Weight Room enters:
69 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Moldering Gym is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Moldering Gym is one).
365 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Moldering Gym is one).
47 other cards care about it too. These are the ones with the most connections.