edhseer Commander synergy, explained
Creature — Demon
Mana cost: {2}{B}{B}{B}
Intimidate
When this creature enters, destroy target Angel.
triggered —
Causes: an Angel is put into a graveyard from the battlefield.
Cares about: nothing.
a Demon enters the battlefield — 284 cards in the game can cause this (Halo Hunter is one).
When Halo Hunter enters:
a card in a graveyard — 7,589 cards in the game can cause this (Halo Hunter is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Halo Hunter is one).
When an Angel hits the graveyard thanks to Halo Hunter:
6 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Halo Hunter is one).
When Halo Hunter attacks:
116 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Halo Hunter is one).
When Halo Hunter attacks:
188 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Halo Hunter is one).
When Halo Hunter blocks:
25 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Halo Hunter is one).
2 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Halo Hunter is one).
When Halo Hunter is cast:
89 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Halo Hunter is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Halo Hunter is one).
When Halo Hunter enters:
340 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Halo Hunter is one).
56 other cards care about it too. These are the ones with the most connections.