edhseer Commander synergy, explained
Legendary Creature — Human Noble Warrior // Legendary Enchantment Creature — Saga Elemental
Mana cost: {2}{U}
When Jill enters, return up to one other target nonland permanent to its owner's hand.
triggered — bounce
Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
activated {3}{U}{U}, {T} —
activated {3}{U}{U}, {T} — blinks a permanent
(As this Saga enters and after your draw step, add a lore counter.)
Mesmerize — Target creature can't be blocked this turn.
triggered — restricts what can block it
Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield .
triggered —
triggered —
triggered — blinks a permanent
What a deck led by this card wants
Causes: an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, exile a card, anything leaves the battlefield, put anything onto the battlefield, tap a land.
Cares about: nothing.
a land becomes tapped — 50 cards in the game can cause this (Jill is one).
When a land becomes tapped thanks to Jill, Shiva's Dominant // Shiva, Warden of Ice:
6 other cards care about it too. These are the ones with the most connections.
a Warrior attacks — 1,319 cards in the game can cause this (Jill is one).
a Warrior deals combat damage — 1,319 cards in the game can cause this (Jill is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Jill is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Jill is one).
When Jill, Shiva's Dominant // Shiva, Warden of Ice enters:
anything is exiled — 2,497 cards in the game can cause this (Jill is one).
1 other card cares about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Jill is one).
a creature leaves the battlefield — 4,238 cards in the game can cause this (Jill is one).
22 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Jill is one).
When Jill, Shiva's Dominant // Shiva, Warden of Ice enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Jill is one).
When Jill, Shiva's Dominant // Shiva, Warden of Ice attacks:
118 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Jill is one).
When Jill, Shiva's Dominant // Shiva, Warden of Ice attacks:
192 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Jill is one).
When Jill, Shiva's Dominant // Shiva, Warden of Ice is cast:
89 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Jill is one).
When Jill, Shiva's Dominant // Shiva, Warden of Ice enters:
313 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Jill is one).
47 other cards care about it too. These are the ones with the most connections.