Kang Dynasty

Kang Dynasty

Enchantment — Saga

Mana cost: {3}{U}

How we read this card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
For each opponent, tap up to one target creature that player controls. Goad those creatures. Until your next turn, whenever any of those creatures deals combat damage to a player, draw a card.

triggered —

triggered —

triggered — draws you 1 card

Target creature you control gets +1/+1 until end of turn for each card in your hand and can't be blocked this turn.

triggered — gives +1/+1 for each card in your hand

Causes: tap a creature, goad a creature, draw a card.

Cares about: nothing.

Works well with

a Saga in a graveyard — 186 cards in the game can cause this (Kang Dynasty is one).

When Kang Dynasty is in the graveyard:

  1. Rydia, Summoner of Mist — can bring it back
  2. Satsuki, the Living Lore — can bring it back

a creature becomes tapped — 565 cards in the game can cause this (Kang Dynasty is one).

When a creature becomes tapped thanks to Kang Dynasty:

  1. Stinging Licid — deals 2 damage
  2. Gideon's Avenger — puts a +1/+1 counter on itself
  3. Lust for War — deals 3 damage
  4. Insolence — deals 2 damage
  5. Seizures — deals 3 damage
  6. Betrayal — draws you 1 card
  7. Spirit Shackle — puts a counter on a permanent
  8. Palliation Accord — puts a palliation counter on itself
  9. Cryoshatter — kills a creature
  10. Don't Move — kills a creature

12 other cards care about it too. These are the ones with the most connections.

an enchantment is sacrificed — 588 cards in the game can cause this (Kang Dynasty is one).

  1. Narci, Fable Singer — When you sacrifice Kang Dynasty, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (Kang Dynasty is one).

When Kang Dynasty is in the graveyard:

  1. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  2. Lotus-Eye Mystics — can bring it back
  3. Builder's Talent — can bring it back
  4. Tasigur, the Golden Fang — can bring it back
  5. Serpent of the Pass — gets bigger
  6. Emeria Shepherd — can bring it back
  7. Moment of Reckoning — can bring it back
  8. Muldrotha, the Gravetide — can bring it back
  9. Deadbridge Chant — can bring it back
  10. Invasion of Tolvada // The Broken Sky — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Kang Dynasty is one).

When Kang Dynasty is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Kang Dynasty is one).

  1. Gorbag of Minas Morgul — When you sacrifice Kang Dynasty, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Kang Dynasty is one).

When Kang Dynasty is cast:

  1. Master Pakku — gets +1/+1
  2. Death to Our Enemies — makes a token
  3. Hallowed Haunting — makes a token
  4. Daxos the Returned — puts a counter on a permanent
  5. Tatsunari, Toad Rider — makes a token
  6. Sythis, Harvest's Hand — gains you 1 life
  7. Sigil of the Empty Throne — makes a token
  8. Dawnhart Geist — gains you 2 life
  9. Herald of the Pantheon — gains you 1 life
  10. Kami of Transience — puts a +1/+1 counter on itself

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Kang Dynasty is one).

  1. Historian's Boon — When Kang Dynasty enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Kang Dynasty is one).

When Kang Dynasty enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Thassa's Devourer — mills a card
  8. Archon of Sun's Grace — makes a token
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

67 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Kang Dynasty is one).

When Kang Dynasty makes a player draw a card:

  1. Toothy, Imaginary Friend — puts a +1/+1 counter on itself
  2. Teferi's Tutelage — mills a card
  3. Temmet, Naktamun's Will — gives +1/+1

64 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Kang Dynasty is one).

  1. Chrome Companion — When Kang Dynasty is in the graveyard, Chrome Companion can bring it back
  2. Gran-Gran — Kang Dynasty fills your graveyard toward the 3 or more cards Gran-Gran needs
  3. Sidequest: Card Collection // Magicked Card — Kang Dynasty fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

441 other cards care about it too. These are the ones with the most connections.