edhseer Commander synergy, explained
Creature — Sphinx Rogue
Mana cost: {3}{U}{U}
Flying, vigilance, ward {2}
Whenever you commit a crime, surveil 2. This ability triggers only once each turn.
triggered — surveils
Causes: surveil.
Cares about: nothing.
a Sphinx attacks — 144 cards in the game can cause this (Marauding Sphinx is one).
a Sphinx enters the battlefield — 149 cards in the game can cause this (Marauding Sphinx is one).
you surveil — 233 cards in the game can cause this (Marauding Sphinx is one).
When Marauding Sphinx surveils:
5 other cards care about it too. These are the ones with the most connections.
a Rogue attacks — 636 cards in the game can cause this (Marauding Sphinx is one).
a Rogue deals combat damage — 636 cards in the game can cause this (Marauding Sphinx is one).
2 other cards care about it too. These are the ones with the most connections.
a Rogue creature enters the battlefield — 657 cards in the game can cause this (Marauding Sphinx is one).
a Rogue enters the battlefield — 659 cards in the game can cause this (Marauding Sphinx is one).
a card in a graveyard — 7,589 cards in the game can cause this (Marauding Sphinx is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Marauding Sphinx is one).
When a card hits the graveyard thanks to Marauding Sphinx:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Marauding Sphinx is one).
When Marauding Sphinx attacks:
118 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Marauding Sphinx is one).
When Marauding Sphinx attacks:
190 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Marauding Sphinx is one).
When Marauding Sphinx blocks:
26 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Marauding Sphinx is one).
When Marauding Sphinx enters:
351 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Marauding Sphinx is one).
57 other cards care about it too. These are the ones with the most connections.