Mardu Skullhunter

Mardu Skullhunter

Creature — Human Warrior

Mana cost: {1}{B}

How we read this card

This creature enters tapped.
When this creature enters, if you attacked this turn, target opponent discards a card.

triggered —

Causes: discard a card.

Cares about: nothing.

Works well with

a Warrior attacks — 1,319 cards in the game can cause this (Mardu Skullhunter is one).

  1. Najeela, the Blade-Blossom — When Mardu Skullhunter attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Mardu Skullhunter is one).

  1. Raiders' Spoils — When Mardu Skullhunter deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Mardu Skullhunter is one).

  1. Obsidian Battle-Axe — When Mardu Skullhunter enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Mardu Skullhunter is one).

When Mardu Skullhunter enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a card is discarded — 2,042 cards in the game can cause this (Mardu Skullhunter is one).

When a permanent makes a player discard a card thanks to Mardu Skullhunter:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Mardu Skullhunter is one).

When Mardu Skullhunter enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Mardu Skullhunter is one).

  1. Bloodbond March — Mardu Skullhunter puts cards into the graveyard that Bloodbond March can bring back
  2. Heart-Shaped Herb — Mardu Skullhunter puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Enlightened Confidant — Mardu Skullhunter puts cards into the graveyard that Enlightened Confidant can bring back
  4. Tergrid, God of Fright // Tergrid's Lantern — Mardu Skullhunter puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  5. Grazing Kelpie — Mardu Skullhunter puts cards into the graveyard that Grazing Kelpie can bring back
  6. Dauthi Voidwalker — Cards Mardu Skullhunter would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  7. Endurance — Mardu Skullhunter puts cards into the graveyard that Endurance can bring back
  8. Thieves' Guild Enforcer — Mardu Skullhunter fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  9. Soaring Thought-Thief — Mardu Skullhunter fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  10. Merfolk Windrobber — Mardu Skullhunter fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Mardu Skullhunter is one).

When a card hits the graveyard thanks to Mardu Skullhunter:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Mardu Skullhunter is one).

When Mardu Skullhunter attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Inti, Seneschal of the Sun — triggers
  4. Cool but Rude — draws and discards
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food

120 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Mardu Skullhunter is one).

When Mardu Skullhunter attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

199 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Mardu Skullhunter is one).

  1. Samwise Gamgee — When Mardu Skullhunter enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Mardu Skullhunter is one).

When Mardu Skullhunter enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

358 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Mardu Skullhunter is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Mardu Skullhunter enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

60 other cards care about it too. These are the ones with the most connections.