Miracle Worker

Miracle Worker

Creature — Human Cleric

Mana cost: {W}

How we read this card

Destroy target Aura attached to a creature you control.

activated {T} —

Causes: an Aura is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an Aura in a graveyard — 108 cards in the game can cause this (Miracle Worker is one).

Miracle Worker puts cards into the graveyard that:

  1. Danitha, Benalia's Hope — can bring back
  2. Nomad Mythmaker — can bring back
  3. Iridescent Drake — can bring back

18 other cards care about it too. These are the ones with the most connections.

a Cleric enters the battlefield — 722 cards in the game can cause this (Miracle Worker is one).

  1. Cleric of Life's Bond — When Miracle Worker enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Miracle Worker is one).

When Miracle Worker enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Miracle Worker is one).

  1. Heart-Shaped Herb — Miracle Worker puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Miracle Worker puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Miracle Worker puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Miracle Worker puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Miracle Worker would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Miracle Worker puts cards into the graveyard that Endurance can bring back
  7. Thieves' Guild Enforcer — Miracle Worker fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  8. Soaring Thought-Thief — Miracle Worker fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  9. Athreos, Shroud-Veiled — Miracle Worker puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  10. Merfolk Windrobber — Miracle Worker fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Miracle Worker is one).

When an Aura hits the graveyard thanks to Miracle Worker:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Planar Void — hits a graveyard

6 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Miracle Worker is one).

When Miracle Worker attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food
  9. Gossip's Talent — triggers
  10. Banon, the Returners' Leader — draws and discards

118 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Miracle Worker is one).

When Miracle Worker attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature

194 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Miracle Worker is one).

  1. Tide of War — When Miracle Worker blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Miracle Worker is one).

When Miracle Worker is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Miracle Worker is one).

  1. Samwise Gamgee — When Miracle Worker enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Miracle Worker is one).

When Miracle Worker enters:

  1. Enduring Innocence — draws you 1 card
  2. Enduring Courage — gives +2/+0
  3. Slash, Reptile Rampager — deals 2 damage
  4. Ray Fillet, Wave Warrior — puts a counter on itself
  5. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

355 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Miracle Worker is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Miracle Worker enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

60 other cards care about it too. These are the ones with the most connections.