Psychic Spiral

Psychic Spiral

Instant

Mana cost: {4}{U}

How we read this card

Shuffle all cards from your graveyard into your library. Target player mills that many cards.

on-cast —

on-cast — mills a card

Causes: shuffle a library, anything leaves a graveyard, mill a card.

Cares about: nothing.

Works well with

a card is milled — 772 cards in the game can cause this (Psychic Spiral is one).

  1. Lo and Li, Royal Advisors — When Psychic Spiral makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

anything leaves a graveyard — 2,503 cards in the game can cause this (Psychic Spiral is one).

When Psychic Spiral leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Psychic Spiral is one).

When Psychic Spiral is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Psychic Spiral is one).

  1. Samwise Gamgee — Psychic Spiral puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — Psychic Spiral puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Psychic Spiral puts cards into the graveyard that Bloodbond March can bring back
  4. Transplant Theorist — Psychic Spiral puts cards into the graveyard that Transplant Theorist can bring back
  5. Heart-Shaped Herb — Psychic Spiral puts cards into the graveyard that Heart-Shaped Herb can bring back
  6. Wayward Angel — Psychic Spiral fills your graveyard toward the 7 or more cards Wayward Angel needs
  7. Rescue from the Underworld — Psychic Spiral puts cards into the graveyard that Rescue from the Underworld can bring back
  8. Victimize — Psychic Spiral puts cards into the graveyard that Victimize can bring back
  9. Bound // Determined — Psychic Spiral puts cards into the graveyard that Bound // Determined can bring back
  10. Enlightened Confidant — Psychic Spiral puts cards into the graveyard that Enlightened Confidant can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Psychic Spiral is one).

When a card hits the graveyard thanks to Psychic Spiral:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Psychic Spiral is one).

When Psychic Spiral is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.