edhseer Commander synergy, explained
Land
Not yet released — 13 Nov 2026
This land enters tapped unless you control two or more other lands.
static —
When this land enters untapped, choose one —
This land deals 1 damage to each opponent.
triggered — deals 1 damage
Surveil 1.
triggered — surveils
Add {R}.
activated {T} — adds 1 mana
Causes: anything deals noncombat damage, surveil.
Cares about: nothing.
you surveil — 233 cards in the game can cause this (Quark's Bar is one).
When Quark's Bar surveils:
5 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Quark's Bar is one).
When Quark's Bar enters:
199 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Quark's Bar is one).
When Quark's Bar deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Quark's Bar is one).
When Quark's Bar makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Quark's Bar is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Quark's Bar is one).
When a card hits the graveyard thanks to Quark's Bar:
7 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Quark's Bar is one).
When an opponent is dealt damage thanks to Quark's Bar:
10 other cards care about it too. These are the ones with the most connections.