Quark's Bar

Quark's Bar

Land

Not yet released — 13 Nov 2026

How we read this card

This land enters tapped unless you control two or more other lands.

static —

When this land enters untapped, choose one —
This land deals 1 damage to each opponent.

triggered — deals 1 damage

Surveil 1.

triggered — surveils

Add {R}.

activated {T} — adds 1 mana

Causes: anything deals noncombat damage, surveil.

Cares about: nothing.

Works well with

you surveil — 233 cards in the game can cause this (Quark's Bar is one).

When Quark's Bar surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Quark's Bar is one).

When Quark's Bar enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Quark's Bar is one).

When Quark's Bar deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Ghyrson Starn, Kelermorph — deals 2 damage
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Quark's Bar is one).

When Quark's Bar makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Quark's Bar is one).

  1. Samwise Gamgee — Quark's Bar puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Quark's Bar puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Quark's Bar puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Quark's Bar puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Quark's Bar puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Quark's Bar puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Quark's Bar puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Quark's Bar fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Quark's Bar puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Quark's Bar puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Quark's Bar is one).

When a card hits the graveyard thanks to Quark's Bar:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything is dealt damage — 19,812 cards in the game can cause this (Quark's Bar is one).

When an opponent is dealt damage thanks to Quark's Bar:

  1. Massacre Girl, Most Wanted — puts a +1/+1 counter on itself
  2. War Elemental — puts that many +1/+1 counters on itself
  3. Chandra's Spitfire — gets +3/+0
  4. Wildfire Elemental — gives +1/+0
  5. Master of Barbs — gives +1/+0

10 other cards care about it too. These are the ones with the most connections.