Return to Action

Return to Action

Instant

Mana cost: {1}{B}

How we read this card

Until end of turn, target creature gets +1/+0 and gains lifelink and that ability

on-cast — gives +1/+0

on-cast — grants a keyword

When this creature dies, return it to the battlefield tapped under its owner's control.

triggered — brings a card back

Causes: put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: nothing.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Return to Action is one).

When a creature leaves a graveyard thanks to Return to Action:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Return to Action is one).

When a creature leaves a graveyard thanks to Return to Action:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Return to Action is one).

When Return to Action is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Bill Potts — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Return to Action is one).

When a creature enters thanks to Return to Action:

  1. Samwise Gamgee — makes a token
  2. Dual Nature — makes a token
  3. Chainer, Nightmare Adept — grants haste
  4. Preston, the Vanisher — makes a token
  5. Faerie Artisans — makes a token
  6. Angelic Sell-Sword — makes a token
  7. Arni, Humble Scribe — untaps itself
  8. Saradoc, Master of Buckland — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Return to Action is one).

  1. Precursor Golem — When Precursor Golem enters thanks to Return to Action, it makes 2 tokens
  2. Master of Winds — When Master of Winds enters thanks to Return to Action, it draws you 2 cards
  3. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to Return to Action, Lunarch Veteran // Luminous Phantom gains you 1 life
  4. Pious Evangel // Wayward Disciple — When a creature enters thanks to Return to Action, Pious Evangel // Wayward Disciple gains you 1 life
  5. Daxos, Blessed by the Sun — When a creature enters thanks to Return to Action, Daxos, Blessed by the Sun gains you 1 life
  6. Elas il-Kor, Sadistic Pilgrim — When a creature enters thanks to Return to Action, Elas il-Kor, Sadistic Pilgrim gains you 1 life
  7. Glaring Fleshraker — When a creature enters thanks to Return to Action, Glaring Fleshraker deals 1 damage
  8. Blasting Station — When a creature enters thanks to Return to Action, Blasting Station untaps itself
  9. Mogg Bombers — When a creature enters thanks to Return to Action, Mogg Bombers sacrifices itself
  10. Flame-Kin War Scout — When a creature enters thanks to Return to Action, Flame-Kin War Scout sacrifices itself

298 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Return to Action is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Return to Action, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Return to Action, it draws and discards
  3. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Return to Action, it becomes prepared

21 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Return to Action is one).

When Return to Action is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0

6 other cards care about it too. These are the ones with the most connections.