edhseer Commander synergy, explained
Creature — Lizard
Mana cost: {4}{R}
When this creature enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card.
triggered — brings a card back
Cycling {2}
Causes: exile a card, anything leaves a graveyard.
Cares about: a card in a graveyard.
a creature is discarded — 206 cards in the game can cause this (Rooting Moloch is one).
When Rooting Moloch makes a player discard a card:
1 other card cares about it too. These are the ones with the most connections.
a Lizard attacks — 230 cards in the game can cause this (Rooting Moloch is one).
a card is discarded — 2,042 cards in the game can cause this (Rooting Moloch is one).
When Rooting Moloch makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Rooting Moloch is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Rooting Moloch is one).
When Rooting Moloch leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Rooting Moloch is one).
When Rooting Moloch hits the graveyard:
8 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Rooting Moloch is one).
When Rooting Moloch makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this.
544 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Rooting Moloch is one).
10 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Rooting Moloch is one).
90 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Rooting Moloch is one).
32 other cards care about it too. These are the ones with the most connections.