Rush of Inspiration // Crackling Falls

Rush of Inspiration // Crackling Falls

Instant // Land

Mana cost: {1}{U/R}{U/R}

How we read this card

Draw two cards. Then discard a card at random unless you pay {E}{E} .

on-cast — draws you 2 cards

on-cast —

This land enters tapped.
Add {U} or {R}.

activated {T} — adds 1 mana

Causes: draw a card, discard a card.

Cares about: nothing.

Works well with

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Resonating Lute — Resonating Lute gives Rush of Inspiration // Crackling Falls an extra ability
  2. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Rush of Inspiration // Crackling Falls an extra ability
  3. Chromatic Lantern — Chromatic Lantern gives Rush of Inspiration // Crackling Falls an extra ability
  4. Shimmer — Shimmer gives Rush of Inspiration // Crackling Falls phasing
  5. Petrified Hamlet — Petrified Hamlet gives Rush of Inspiration // Crackling Falls an extra ability

1,232 other cards cause it too. These are the ones with the most connections.

a land it applies animate to — 1,237 cards in the game can cause this.

  1. Blood Moon — Blood Moon gives Rush of Inspiration // Crackling Falls life as a creature
  2. Melting — Melting gives Rush of Inspiration // Crackling Falls life as a creature

1,235 other cards cause it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Rush of Inspiration is one).

When Rush of Inspiration // Crackling Falls enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Rush of Inspiration is one).

When Rush of Inspiration // Crackling Falls makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Rush of Inspiration is one).

When Rush of Inspiration // Crackling Falls makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Rush of Inspiration is one).

When Rush of Inspiration // Crackling Falls is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Gale, Waterdeep Prodigy — brings a card back
  7. Harness the Storm — brings a card back
  8. In the Eye of Chaos — counters a spell
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Rush of Inspiration is one).

Rush of Inspiration // Crackling Falls:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  4. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  5. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  6. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  7. Victimize — puts cards into the graveyard that Victimize can bring back
  8. Bound // Determined — puts cards into the graveyard that Bound // Determined can bring back
  9. Enlightened Confidant — puts cards into the graveyard that Enlightened Confidant can bring back
  10. Tergrid, God of Fright // Tergrid's Lantern — puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Rush of Inspiration is one).

When a card hits the graveyard thanks to Rush of Inspiration // Crackling Falls:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Rush of Inspiration is one).

  1. Nature's Wrath — When Rush of Inspiration // Crackling Falls enters, Nature's Wrath makes a player sacrifice an Island or permanent

48 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Rush of Inspiration is one).

When Rush of Inspiration // Crackling Falls is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Master of Winds — triggers

7 other cards care about it too. These are the ones with the most connections.