Selesnya Charm

Selesnya Charm

Instant

Mana cost: {G}{W}

How we read this card

Target creature gets +2/+2 and gains trample until end of turn.

on-cast — gives +2/+2

on-cast — grants a keyword

Exile target creature with power 5 or greater.

on-cast —

Create a 2/2 white Knight creature token with vigilance.

on-cast — makes a token

Causes: you face a dilemma, exile a creature, a creature leaves the battlefield, create a Knight creature token, put a Knight creature token onto the battlefield.

Cares about: nothing.

Works well with

a Knight enters the battlefield — 592 cards in the game can cause this (Selesnya Charm is one).

When a Knight enters thanks to Selesnya Charm:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

you face a dilemma — 739 cards in the game can cause this (Selesnya Charm is one).

When Selesnya Charm poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

a creature is exiled — 1,003 cards in the game can cause this (Selesnya Charm is one).

When a creature is exiled thanks to Selesnya Charm:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Selesnya Charm is one).

  1. The War Doctor — When a creature is exiled thanks to Selesnya Charm, The War Doctor puts a time counter on itself

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Selesnya Charm makes fodder for Birthing Ritual

2,719 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Selesnya Charm is one).

When a Knight enters thanks to Selesnya Charm:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Selesnya Charm is one).

  1. Staff of the Storyteller — When Selesnya Charm makes a Knight token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Selesnya Charm is one).

When a Knight enters thanks to Selesnya Charm:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Selesnya Charm is one).

When Selesnya Charm makes a Knight token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Selesnya Charm is one).

When Selesnya Charm is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Elemental Expressionist — grants a keyword
  3. Lunar Mystic — draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  5. Repeated Reverberation — copies an ability
  6. Bill Potts — copies an ability
  7. Riku of Two Reflections — copies a spell
  8. Sword of Wealth and Power — copies a spell
  9. In the Eye of Chaos — counters a spell
  10. Lilah, Undefeated Slickshot — exiles a spell you control

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Selesnya Charm is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Selesnya Charm, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Selesnya Charm is one).

When a creature leaves the battlefield thanks to Selesnya Charm:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Selesnya Charm is one).

When a Knight enters thanks to Selesnya Charm:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  5. Blasting Station — untaps itself
  6. General Kreat, the Boltbringer — deals 1 damage
  7. Sage of the Falls — draws you 1 card
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

327 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Selesnya Charm is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Knight enters thanks to Selesnya Charm, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

38 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Selesnya Charm is one).

When Selesnya Charm is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.