Static Prison

Static Prison

Enchantment

Mana cost: {W}

How we read this card

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get {E}{E} .

triggered —

triggered — puts 2 counters on it

At the beginning of your first main phase, sacrifice this enchantment unless you pay {E}.

triggered —

Causes: exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, put a counter on anything, sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an artifact is exiled — 336 cards in the game can cause this (Static Prison is one).

  1. Shard of the Void Dragon — When an artifact is exiled thanks to Static Prison, Shard of the Void Dragon puts 2 +1/+1 counters on itself

1 other card cares about it too. These are the ones with the most connections.

an enchantment is sacrificed — 588 cards in the game can cause this (Static Prison is one).

  1. Narci, Fable Singer — When you sacrifice Static Prison, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (Static Prison is one).

When Static Prison is in the graveyard:

  1. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  2. Lotus-Eye Mystics — can bring it back
  3. Builder's Talent — can bring it back
  4. Tasigur, the Golden Fang — can bring it back
  5. Serpent of the Pass — gets bigger
  6. Emeria Shepherd — can bring it back
  7. Moment of Reckoning — can bring it back
  8. Serra Paragon — can bring it back
  9. Muldrotha, the Gravetide — can bring it back
  10. Deadbridge Chant — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Static Prison is one).

When Static Prison is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature is exiled — 1,003 cards in the game can cause this (Static Prison is one).

When a creature is exiled thanks to Static Prison:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Static Prison is one).

  1. The War Doctor — When a creature, artifact, enchantment, planeswalker or battle is exiled thanks to Static Prison, The War Doctor puts a time counter on itself

anything is sacrificed — 3,450 cards in the game can cause this (Static Prison is one).

  1. Gorbag of Minas Morgul — When you sacrifice Static Prison, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Static Prison is one).

When Static Prison is cast:

  1. Death to Our Enemies — makes a token
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token
  5. Sythis, Harvest's Hand — gains you 1 life
  6. Sigil of the Empty Throne — makes a token
  7. Dawnhart Geist — gains you 2 life
  8. Herald of the Pantheon — gains you 1 life
  9. Kami of Transience — puts a +1/+1 counter on itself
  10. Argothian Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Static Prison is one).

  1. Historian's Boon — When Static Prison enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Static Prison is one).

When Static Prison enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Thassa's Devourer — mills a card
  8. Archon of Sun's Grace — makes a token
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

65 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Static Prison is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Static Prison, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Static Prison is one).

When a creature leaves the battlefield thanks to Static Prison:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

26 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Static Prison is one).

When a permanent gets a counter thanks to Static Prison:

  1. Aether Revolt — deals that much damage
  2. Territorial Gorger — gets +2/+2
  3. Fabrication Module — puts a counter on a creature
  4. All Will Be One — deals that much damage

4 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Static Prison is one).

  1. Athreos, Shroud-Veiled — When Static Prison is in the graveyard, Athreos, Shroud-Veiled can bring it back
  2. Gale, Waterdeep Prodigy — When Static Prison is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  3. Transplant Theorist — When Static Prison is in the graveyard, Transplant Theorist can bring it back
  4. Heart-Shaped Herb — When Static Prison is in the graveyard, Heart-Shaped Herb can bring it back
  5. Sidequest: Card Collection // Magicked Card — Static Prison fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

439 other cards care about it too. These are the ones with the most connections.