edhseer Commander synergy, explained
Enchantment
Mana cost: {W}
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get {E}{E} .
triggered —
triggered — puts 2 counters on it
At the beginning of your first main phase, sacrifice this enchantment unless you pay {E}.
triggered —
Causes: exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, put a counter on anything, sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield.
Cares about: nothing.
an artifact is exiled — 336 cards in the game can cause this (Static Prison is one).
1 other card cares about it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Static Prison is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Static Prison is one).
When Static Prison is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Static Prison is one).
When Static Prison is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (Static Prison is one).
When a creature is exiled thanks to Static Prison:
5 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Static Prison is one).
anything is sacrificed — 3,450 cards in the game can cause this (Static Prison is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Static Prison is one).
When Static Prison is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Static Prison is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Static Prison is one).
When Static Prison enters:
65 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Static Prison is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Static Prison is one).
When a creature leaves the battlefield thanks to Static Prison:
26 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Static Prison is one).
When a permanent gets a counter thanks to Static Prison:
4 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Static Prison is one).
439 other cards care about it too. These are the ones with the most connections.