Tallyman of Nurgle

Tallyman of Nurgle

Creature — Astartes Warrior

Mana cost: {2}{B}

How we read this card

Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

triggered — draws you 1 card

triggered —

triggered — draws you 7 cards

triggered —

Causes: draw a card, make a player lose life.

Cares about: an end step.

Works well with

a Warrior attacks — 1,319 cards in the game can cause this (Tallyman of Nurgle is one).

  1. Najeela, the Blade-Blossom — When Tallyman of Nurgle attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Tallyman of Nurgle is one).

  1. Raiders' Spoils — When Tallyman of Nurgle deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Tallyman of Nurgle is one).

  1. Obsidian Battle-Axe — When Tallyman of Nurgle enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

life is gained — 2,076 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle makes a player lose life:

  1. The Master of Lake-town — mills a card
  2. Intermediate Chirography — puts a counter on a creature
  3. Vilis, Broker of Blood — draws you that many cards
  4. Vengeful Warchief — puts a +1/+1 counter on itself
  5. Wax-Wane Witness — gets +1/+0
  6. Moonstone Harbinger — gives +1/+0
  7. Transcendence — gains you life
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Lich's Tomb — sacrifices a permanent
  10. Gonti's Machinations — puts a counter on a permanent you control

46 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle makes a player draw a card:

  1. Aether Syphon — mills a card
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Niv-Mizzet, Parun — deals 1 damage
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

119 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature

186 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Tallyman of Nurgle is one).

  1. Tide of War — When Tallyman of Nurgle blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Tallyman of Nurgle is one).

When Tallyman of Nurgle enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

318 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Tallyman of Nurgle is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Tallyman of Nurgle enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

46 other cards care about it too. These are the ones with the most connections.