edhseer Commander synergy, explained
Instant
Not yet released — 13 Nov 2026
Mana cost: {G}
Alter the Past — Exile target card from a graveyard. You gain 2 life.
on-cast — hits a graveyard
on-cast — gains you 2 life
Obliterate the Transwarp Network — Destroy target artifact or enchantment with mana value 3 or less.
on-cast —
Causes: you face a dilemma, exile a card, anything leaves a graveyard, gain life, an artifact is put into a graveyard from the battlefield, an enchantment is put into a graveyard from the battlefield.
Cares about: nothing.
you face a dilemma — 739 cards in the game can cause this (Test of Courage is one).
When Test of Courage poses a dilemma:
an enchantment in a graveyard — 983 cards in the game can cause this (Test of Courage is one).
Test of Courage puts cards into the:
106 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Test of Courage is one).
9 other cards care about it too. These are the ones with the most connections.
an artifact in a graveyard — 1,226 cards in the game can cause this (Test of Courage is one).
Test of Courage puts cards into the:
179 other cards care about it too. These are the ones with the most connections.
an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Test of Courage is one).
When an artifact is put into a graveyard from the battlefield thanks to Test of Courage:
32 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Test of Courage is one).
When Test of Courage gains life:
84 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Test of Courage is one).
an instant is cast — 3,931 cards in the game can cause this (Test of Courage is one).
When Test of Courage is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Test of Courage is one).
437 other cards care about it too. These are the ones with the most connections.