edhseer Commander synergy, explained
Legendary Creature — Human Advisor
Mana cost: {2}{U}{R}{W}
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
triggered — gains you life
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
triggered — grants a keyword
triggered — gives +X/+0, where X is the amount of life you gained
Draw a card.
activated Tap three untapped Advisors, Artificers, and/or Monks you control — draws you 1 card
What a deck led by this card wants
Causes: gain life, draw a card.
Cares about: an upkeep, life is gained.
life is gained — 2,076 cards in the game can cause this.
813 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (The Archimandrite is one).
When The Archimandrite makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (The Archimandrite is one).
When The Archimandrite enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (The Archimandrite is one).
When The Archimandrite attacks:
118 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (The Archimandrite is one).
When The Archimandrite attacks:
184 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (The Archimandrite is one).
When The Archimandrite blocks:
25 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (The Archimandrite is one).
When The Archimandrite enters:
305 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (The Archimandrite is one).
49 other cards care about it too. These are the ones with the most connections.