edhseer Commander synergy, explained
Legendary Creature — Human Rogue Ally
Mana cost: {3}{U}
You may cast the first creature spell you cast each turn as though it had flash.
Whenever a nontoken creature you control enters during combat, draw a card.
triggered — draws you 1 card
What a deck led by this card wants
Causes: draw a card.
Cares about: nothing.
an Ally deals combat damage — 265 cards in the game can cause this (The Blue Spirit is one).
an Ally enters the battlefield — 285 cards in the game can cause this (The Blue Spirit is one).
When The Blue Spirit enters:
35 other cards care about it too. These are the ones with the most connections.
a Rogue attacks — 636 cards in the game can cause this (The Blue Spirit is one).
a Rogue deals combat damage — 636 cards in the game can cause this (The Blue Spirit is one).
2 other cards care about it too. These are the ones with the most connections.
a Rogue creature enters the battlefield — 657 cards in the game can cause this (The Blue Spirit is one).
a Rogue enters the battlefield — 659 cards in the game can cause this (The Blue Spirit is one).
a card is drawn — 3,815 cards in the game can cause this (The Blue Spirit is one).
When The Blue Spirit makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (The Blue Spirit is one).
When The Blue Spirit enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (The Blue Spirit is one).
When The Blue Spirit attacks:
115 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (The Blue Spirit is one).
When The Blue Spirit attacks:
188 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (The Blue Spirit is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (The Blue Spirit is one).
When The Blue Spirit enters:
352 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (The Blue Spirit is one).
42 other cards care about it too. These are the ones with the most connections.