The Curse of Fenric

The Curse of Fenric

Enchantment — Saga

Mana cost: {2}{G}{W}

How we read this card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.

triggered —

triggered — makes a token

Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.

triggered — turns something into a creature

triggered — gives 6/6

triggered — grants a keyword

triggered — strips abilities

Target Mutant fights another target creature named Fenric.

triggered —

Causes: a creature dies, create a Mutant creature token, put a Mutant creature token onto the battlefield, a Mutant creature deals noncombat damage.

Cares about: nothing.

Works well with

a Saga in a graveyard — 186 cards in the game can cause this (The Curse of Fenric is one).

When The Curse of Fenric is in the graveyard:

  1. Rydia, Summoner of Mist — can bring it back
  2. Satsuki, the Living Lore — can bring it back

an enchantment is sacrificed — 588 cards in the game can cause this (The Curse of Fenric is one).

  1. Narci, Fable Singer — When you sacrifice The Curse of Fenric, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (The Curse of Fenric is one).

  1. The Emperor of Palamecia // The Lord Master of Hell — When The Curse of Fenric is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Lotus-Eye Mystics — When The Curse of Fenric is in the graveyard, Lotus-Eye Mystics can bring it back
  3. Builder's Talent — When The Curse of Fenric is in the graveyard, Builder's Talent can bring it back
  4. Tasigur, the Golden Fang — When The Curse of Fenric is in the graveyard, Tasigur, the Golden Fang can bring it back
  5. Serpent of the Pass — When The Curse of Fenric is in the graveyard, Serpent of the Pass gets bigger
  6. Emeria Shepherd — When The Curse of Fenric is in the graveyard, Emeria Shepherd can bring it back
  7. Moment of Reckoning — When The Curse of Fenric is in the graveyard, Moment of Reckoning can bring it back
  8. Bramble Familiar // Fetch Quest — The Curse of Fenric puts cards into the graveyard that Bramble Familiar // Fetch Quest can bring back
  9. Muldrotha, the Gravetide — When The Curse of Fenric is in the graveyard, Muldrotha, the Gravetide can bring it back
  10. Deadbridge Chant — When The Curse of Fenric is in the graveyard, Deadbridge Chant can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (The Curse of Fenric is one).

When The Curse of Fenric is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature deals noncombat damage — 1,420 cards in the game can cause this (The Curse of Fenric is one).

When a creature deals noncombat damage thanks to The Curse of Fenric:

  1. Soul Link — gains you that much life
  2. Tandem Lookout — draws you 1 card
  3. Armadillo Cloak — gains you that much life
  4. Vampiric Link — gains you that much life
  5. Spirit Loop — gains you that much life
  6. Spirit Link — gains you that much life
  7. Guilty Conscience — deals that much damage
  8. Visions of Brutality — makes a player lose life equal to that much
  9. Arm with Aether — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (The Curse of Fenric is one).

The Curse of Fenric puts cards into the:

  1. Tombstone Stairwell — graveyard, and Tombstone Stairwell gets bigger
  2. Necromancy — graveyard that Necromancy can bring back
  3. Chainer, Dementia Master — graveyard that Chainer, Dementia Master can bring back
  4. The Deck of Many Things — graveyard that The Deck of Many Things can bring back
  5. Afterlife from the Loam — graveyard that Afterlife from the Loam can bring back
  6. Crypt Champion — graveyard that Crypt Champion can bring back
  7. Victor, Valgavoth's Seneschal — graveyard that Victor, Valgavoth's Seneschal can bring back
  8. Push // Pull — graveyard that Push // Pull can bring back
  9. Vivien on the Hunt — graveyard that Vivien on the Hunt can bring back
  10. Virtus's Maneuver — graveyard that Virtus's Maneuver can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (The Curse of Fenric is one).

When a creature dies thanks to The Curse of Fenric:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card
  3. Overseer of the Damned — makes a token
  4. Shelob, Dread Weaver — hits a graveyard
  5. Ghoulish Procession — makes a token
  6. Magus of the Bridge — exiles itself

64 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (The Curse of Fenric is one).

When a creature dies thanks to The Curse of Fenric:

  1. Journey to Eternity // Atzal, Cave of Eternity — brings a card back
  2. Avatar Destiny — mills a card

465 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (The Curse of Fenric is one).

  1. Krile Baldesion — When The Curse of Fenric is cast, Krile Baldesion brings a card back

264 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (The Curse of Fenric is one).

  1. Strength from the Fallen — When The Curse of Fenric enters, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard

93 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (The Curse of Fenric is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to The Curse of Fenric, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (The Curse of Fenric is one).

  1. Charnelhoard Wurm — When The Curse of Fenric is in the graveyard, Charnelhoard Wurm can bring it back
  2. Aerith, Last Ancient — When The Curse of Fenric is in the graveyard, Aerith, Last Ancient can bring it back
  3. Havi, the All-Father — The Curse of Fenric fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  4. Zuko's Conviction — When The Curse of Fenric is in the graveyard, Zuko's Conviction can bring it back
  5. Stitch Together — When The Curse of Fenric is in the graveyard, Stitch Together can bring it back
  6. Back for Seconds — When The Curse of Fenric is in the graveyard, Back for Seconds can bring it back
  7. Decaying Soil — The Curse of Fenric fills your graveyard toward the 7 or more cards Decaying Soil needs
  8. Sibsig Muckdraggers — The Curse of Fenric fills the graveyard Sibsig Muckdraggers delves from

436 other cards care about it too. These are the ones with the most connections.