The Mindskinner

The Mindskinner

Legendary Enchantment Creature — Nightmare

Mana cost: {U}{U}{U}

How we read this card

The Mindskinner can't be blocked.

static — restricts what can block it

If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

static —

static — mills a card

What a deck led by this card wants

Causes: damage is prevented, mill a card.

Cares about: nothing.

Works well with

a Nightmare enters the battlefield — 151 cards in the game can cause this (The Mindskinner is one).

  1. Umbris, Fear Manifest — When The Mindskinner enters, Umbris, Fear Manifest exiles a card from an opponent's library

damage is prevented — 568 cards in the game can cause this (The Mindskinner is one).

When The Mindskinner has damage prevented:

  1. Phyrexian Vindicator — deals that much damage
  2. Selfless Squire — puts that many +1/+1 counters on itself
  3. New Way Forward — deals that much damage
  4. Samite Ministration — gains you that much life
  5. Judgment of Alexander — deals its power damage

a card is milled — 772 cards in the game can cause this (The Mindskinner is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to The Mindskinner, Lo and Li, Royal Advisors puts a counter on an Advisor

an enchantment is cast — 3,673 cards in the game can cause this (The Mindskinner is one).

When The Mindskinner is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (The Mindskinner is one).

  1. Historian's Boon — When The Mindskinner enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (The Mindskinner is one).

When The Mindskinner enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

70 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (The Mindskinner is one).

  1. Hedonist's Trove — The Mindskinner puts cards into the graveyard that Hedonist's Trove can bring back
  2. Fire Nation Salvagers — The Mindskinner puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — The Mindskinner puts cards into the graveyard that Bloodbond March can bring back
  4. Heart-Shaped Herb — The Mindskinner puts cards into the graveyard that Heart-Shaped Herb can bring back
  5. Enlightened Confidant — The Mindskinner puts cards into the graveyard that Enlightened Confidant can bring back
  6. Tergrid, God of Fright // Tergrid's Lantern — The Mindskinner puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  7. Grazing Kelpie — The Mindskinner puts cards into the graveyard that Grazing Kelpie can bring back
  8. Dauthi Voidwalker — Cards The Mindskinner would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  9. Spurnmage Advocate — The Mindskinner puts cards into the graveyard that Spurnmage Advocate can bring back
  10. Merfolk Windrobber — The Mindskinner fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (The Mindskinner is one).

When a card hits the graveyard thanks to The Mindskinner:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (The Mindskinner is one).

When The Mindskinner attacks:

  1. Within Range — makes each opponent lose life
  2. Sparring Regimen — puts a counter on a creature
  3. Far Fortune, End Boss — deals 1 damage
  4. Temmet, Naktamun's Will — draws you 1 card
  5. Campsite Cuisine — sacrifices a Food
  6. Obsessive Pursuit — makes you lose life
  7. Invisible Woman — triggers
  8. Caesar, Legion's Emperor — sacrifices a creature

123 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (The Mindskinner is one).

  1. Adaptive Omnitool — When The Mindskinner attacks, Adaptive Omnitool searches a library

199 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (The Mindskinner is one).

When The Mindskinner is cast:

  1. Primeval Bounty — makes a token
  2. Communal Brewing — it arrives with counters thanks to Communal Brewing

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (The Mindskinner is one).

  1. Samwise Gamgee — When The Mindskinner enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (The Mindskinner is one).

When The Mindskinner enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Airbender Ascension — puts a quest counter on itself
  3. Slash, Reptile Rampager — deals 2 damage

375 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (The Mindskinner is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When The Mindskinner enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

63 other cards care about it too. These are the ones with the most connections.