Weight of Memory

Weight of Memory

Sorcery

Mana cost: {3}{U}{U}

How we read this card

Draw three cards. Target player mills three cards.

on-cast — draws you 3 cards

on-cast — mills a card

Causes: draw a card, mill a card.

Cares about: nothing.

Works well with

a card is milled — 772 cards in the game can cause this (Weight of Memory is one).

  1. Lo and Li, Royal Advisors — When Weight of Memory makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a sorcery is cast — 3,720 cards in the game can cause this (Weight of Memory is one).

When Weight of Memory is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Weight of Memory is one).

When Weight of Memory makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Weight of Memory is one).

  1. Gale, Waterdeep Prodigy — Weight of Memory puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Weight of Memory puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Weight of Memory puts cards into the graveyard that Samwise Gamgee can bring back
  4. Fire Nation Salvagers — Weight of Memory puts cards into the graveyard that Fire Nation Salvagers can bring back
  5. Bloodbond March — Weight of Memory puts cards into the graveyard that Bloodbond March can bring back
  6. Transplant Theorist — Weight of Memory puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Weight of Memory puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Weight of Memory fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Weight of Memory puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Weight of Memory puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Weight of Memory is one).

When a card hits the graveyard thanks to Weight of Memory:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Weight of Memory is one).

When Weight of Memory is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.