edhseer Commander synergy, explained
Creature — Human Elf Shaman Sorcerer
Mana cost: {4}{U}
When this creature enters, choose target instant or sorcery card in your graveyard, then roll a d20.
triggered —
1—9 | You may put that card on top of your library.
static — brings a card back
10—20 | Return that card to your hand.
static — brings a card back
Causes: roll a die, anything leaves a graveyard.
Cares about: a card in a graveyard.
a die is rolled — 88 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer rolls a die:
a Shaman creature enters the battlefield — 539 cards in the game can cause this (Aberrant Mind Sorcerer is one).
an Elf attacks — 723 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer attacks:
a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Aberrant Mind Sorcerer is one).
an Elf enters the battlefield — 752 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer enters:
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer enters:
2 other cards care about it too. These are the ones with the most connections.
put a card into a graveyard — 7,589 cards in the game can cause this.
7,579 other cards cause it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer attacks:
119 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer attacks:
189 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Aberrant Mind Sorcerer is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Aberrant Mind Sorcerer is one).
When Aberrant Mind Sorcerer enters:
307 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Aberrant Mind Sorcerer is one).
41 other cards care about it too. These are the ones with the most connections.