edhseer Commander synergy, explained
Instant
Mana cost: {1}{R}
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
on-cast — gives +4/+0
on-cast —
Causes: a creature dies.
Cares about: nothing.
a creature in a graveyard — 2,769 cards in the game can cause this (Blood Frenzy is one).
Blood Frenzy puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Blood Frenzy is one).
When a creature dies thanks to Blood Frenzy:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Blood Frenzy is one).
When a creature dies thanks to Blood Frenzy:
450 other cards care about it too. These are the ones with the most connections.
a creature goes to a graveyard — 3,011 cards in the game can cause this (Blood Frenzy is one).
When a creature hits the graveyard thanks to Blood Frenzy:
10 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Blood Frenzy is one).
When Blood Frenzy is cast:
427 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Blood Frenzy is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Blood Frenzy is one).
When a creature leaves the battlefield thanks to Blood Frenzy:
29 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Blood Frenzy is one).
443 other cards care about it too. These are the ones with the most connections.