edhseer Commander synergy, explained
Creature — Giant Soldier
Mana cost: {4}{W}
Renown 2
Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.
triggered —
triggered — blinks a permanent
Causes: exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, put a permanent onto the battlefield.
Cares about: nothing.
a permanent enters the battlefield — 152 cards in the game can cause this (Constable of the Realm is one).
When Constable of the Realm enters:
10 other cards care about it too. These are the ones with the most connections.
an artifact is exiled — 336 cards in the game can cause this (Constable of the Realm is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is exiled — 1,003 cards in the game can cause this (Constable of the Realm is one).
When a creature is exiled thanks to Constable of the Realm:
5 other cards care about it too. These are the ones with the most connections.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Constable of the Realm is one).
anything is exiled — 2,497 cards in the game can cause this (Constable of the Realm is one).
1 other card cares about it too. These are the ones with the most connections.
put a counter on a creature — 2,691 cards in the game can cause this.
When Constable of the Realm gets a counter thanks to:
2,687 other cards cause it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Constable of the Realm is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Constable of the Realm is one).
When a creature leaves the battlefield thanks to Constable of the Realm:
27 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Constable of the Realm is one).
When Constable of the Realm attacks:
114 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Constable of the Realm is one).
When Constable of the Realm attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Constable of the Realm is one).
When Constable of the Realm blocks:
25 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Constable of the Realm is one).
When Constable of the Realm is cast:
89 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Constable of the Realm is one).
298 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Constable of the Realm is one).
35 other cards care about it too. These are the ones with the most connections.