Constable of the Realm

Constable of the Realm

Creature — Giant Soldier

Mana cost: {4}{W}

How we read this card

Renown 2
Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.

triggered —

triggered — blinks a permanent

Causes: exile an artifact, exile a battle, exile a creature, exile an enchantment, exile a planeswalker, an artifact leaves the battlefield, a battle leaves the battlefield, a creature leaves the battlefield, an enchantment leaves the battlefield, a planeswalker leaves the battlefield, put a permanent onto the battlefield.

Cares about: nothing.

Works well with

a permanent enters the battlefield — 152 cards in the game can cause this (Constable of the Realm is one).

When Constable of the Realm enters:

  1. Dawn-Blessed Pennant — gains you 1 life
  2. Fire Lord Zuko — puts a counter on a creature
  3. Altar of the Brood — mills a card
  4. Amareth, the Lustrous — searches a library
  5. Rimefire Torque — puts a charge counter on itself
  6. Eye of Singularity — kills a permanent

10 other cards care about it too. These are the ones with the most connections.

an artifact is exiled — 336 cards in the game can cause this (Constable of the Realm is one).

  1. Shard of the Void Dragon — When an artifact is exiled thanks to Constable of the Realm, Shard of the Void Dragon puts 2 +1/+1 counters on itself

1 other card cares about it too. These are the ones with the most connections.

a creature is exiled — 1,003 cards in the game can cause this (Constable of the Realm is one).

When a creature is exiled thanks to Constable of the Realm:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Constable of the Realm is one).

  1. Veteran's Armaments — When Constable of the Realm enters, Veteran's Armaments triggers

anything is exiled — 2,497 cards in the game can cause this (Constable of the Realm is one).

  1. The War Doctor — When a creature, artifact, enchantment, planeswalker or battle is exiled thanks to Constable of the Realm, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

put a counter on a creature — 2,691 cards in the game can cause this.

When Constable of the Realm gets a counter thanks to:

  1. Metallic Mimic — it flickers a creature, artifact, enchantment, planeswalker or battle an opponent controls
  2. Cenn's Tactician — it flickers a creature, artifact, enchantment, planeswalker or battle an opponent controls
  3. Mysterious Pathlighter — it flickers a creature, artifact, enchantment, planeswalker or battle an opponent controls
  4. Coin of Mastery — it flickers a creature, artifact, enchantment, planeswalker or battle an opponent controls

2,687 other cards cause it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Constable of the Realm is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Constable of the Realm, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Constable of the Realm is one).

When a creature leaves the battlefield thanks to Constable of the Realm:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

27 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Constable of the Realm is one).

When Constable of the Realm attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Grim Javelineer — gives +1/+0
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food
  9. Gossip's Talent — triggers
  10. Banon, the Returners' Leader — draws and discards

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Constable of the Realm is one).

When Constable of the Realm attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Constable of the Realm is one).

When Constable of the Realm blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Constable of the Realm is one).

When Constable of the Realm is cast:

  1. God-Eternal Oketra — makes a token
  2. Champions of the Perfect — draws you 1 card

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Constable of the Realm is one).

  1. Lunarch Veteran // Luminous Phantom — When Constable of the Realm enters, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Fire Nation Salvagers — When Fire Nation Salvagers enters thanks to Constable of the Realm, it puts a counter on a creature or Vehicle
  3. Goblin Goliath — When Goblin Goliath enters thanks to Constable of the Realm, it makes a token
  4. Slash, Reptile Rampager — When Constable of the Realm enters, Slash, Reptile Rampager deals 2 damage
  5. Ray Fillet, Wave Warrior — When Constable of the Realm enters, Ray Fillet, Wave Warrior puts a counter on itself
  6. The Neutrinos — When Constable of the Realm enters, The Neutrinos gets +1/+0
  7. Wingnut, Bat on the Belfry — When Constable of the Realm enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  8. Shadow Puppeteers — When Shadow Puppeteers enters thanks to Constable of the Realm, it makes 2 tokens
  9. Aetherstorm Roc — When Constable of the Realm enters, Aetherstorm Roc puts a counter on a permanent you control
  10. Raphael, Most Attitude — When Constable of the Realm enters, Raphael, Most Attitude exiles a card from your library

298 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Constable of the Realm is one).

  1. Zenos yae Galvus // Shinryu, Transcendent Rival — When Zenos yae Galvus // Shinryu, Transcendent Rival enters thanks to Constable of the Realm, it shrinks a creature by -2/-2
  2. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Constable of the Realm enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  3. Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters thanks to Constable of the Realm, it makes a token
  4. Path of Mettle // Metzali, Tower of Triumph — When Path of Mettle // Metzali, Tower of Triumph enters thanks to Constable of the Realm, it deals 1 damage
  5. Dogmeat, Ever Loyal — When Dogmeat, Ever Loyal enters thanks to Constable of the Realm, it mills a card
  6. The Earth King — When The Earth King enters thanks to Constable of the Realm, it makes a token
  7. Aang, Airbending Master — When Aang, Airbending Master enters thanks to Constable of the Realm, it triggers
  8. Aang, at the Crossroads // Aang, Destined Savior — When Aang, at the Crossroads // Aang, Destined Savior enters thanks to Constable of the Realm, it puts a creature onto the battlefield

35 other cards care about it too. These are the ones with the most connections.