Crime // Punishment
Sorcery // Sorcery
Mana cost: {3}{W}{B} // {X}{B}{G}
How we read this card
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
on-cast — brings a card back
Destroy each artifact, creature, and enchantment with mana value X.
on-cast —
Causes: put a creature onto the battlefield, put an enchantment onto the battlefield, a creature leaves a graveyard, an enchantment leaves a graveyard, an artifact is put into a graveyard from the battlefield, a creature dies, an enchantment is put into a graveyard from the battlefield.
Cares about: a creature in a graveyard, an enchantment in a graveyard.
Works well with
an enchantment leaves the battlefield — 1 card in the game can cause this (Crime is one).
- Dual Nature — When Dual Nature leaves the battlefield thanks to Crime // Punishment, it exiles an enchantment
- Tombstone Stairwell — When Tombstone Stairwell leaves the battlefield thanks to Crime // Punishment, it kills an enchantment
- Necromancy — When Necromancy leaves the battlefield thanks to Crime // Punishment, it triggers
- Sporogenesis — When Sporogenesis leaves the battlefield thanks to Crime // Punishment, it triggers
- Diabolic Servitude — When Diabolic Servitude leaves the battlefield thanks to Crime // Punishment, it exiles a creature or enchantment
anything leaves the battlefield — 1 card in the game can cause this (Crime is one).
- Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Crime // Punishment, it triggers
- Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Crime // Punishment, it exiles a Nightmare
an enchantment in a graveyard — 983 cards in the game can cause this.
- The Emperor of Palamecia // The Lord Master of Hell — Crime // Punishment puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
- Lotus-Eye Mystics — Crime // Punishment puts cards into the graveyard that Lotus-Eye Mystics can bring back
- Builder's Talent — Crime // Punishment puts cards into the graveyard that Builder's Talent can bring back
- Tasigur, the Golden Fang — Crime // Punishment puts cards into the graveyard that Tasigur, the Golden Fang can bring back
- Serpent of the Pass — Crime // Punishment puts cards into the graveyard, and Serpent of the Pass gets bigger
- Emeria Shepherd — Crime // Punishment puts cards into the graveyard that Emeria Shepherd can bring back
- Moment of Reckoning — Crime // Punishment puts cards into the graveyard that Moment of Reckoning can bring back
- Bramble Familiar // Fetch Quest — Crime // Punishment puts cards into the graveyard that Bramble Familiar // Fetch Quest can bring back
- Serra Paragon — Crime // Punishment puts cards into the graveyard that Serra Paragon can bring back
- Odunos River Trawler — Crime // Punishment puts cards into the graveyard that Odunos River Trawler can bring back
- Scavenger's Talent — Scavenger's Talent puts cards into the graveyard that Crime // Punishment can bring back
- The Binding of the Titans — The Binding of the Titans puts cards into the graveyard that Crime // Punishment can bring back
- One Ring to Rule Them All — One Ring to Rule Them All puts cards into the graveyard that Crime // Punishment can bring back
- Witherbloom Command — Witherbloom Command puts cards into the graveyard that Crime // Punishment can bring back
- Death in Heaven — Death in Heaven puts cards into the graveyard that Crime // Punishment can bring back
103 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Crime is one).
- Knight of Doves — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Knight of Doves makes a token
- Warehouse Tabby — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Warehouse Tabby makes a token
- Starfield Mystic — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Starfield Mystic puts a +1/+1 counter on itself
- Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Femeref Enchantress draws you 1 card
- Savior of the Sleeping — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Savior of the Sleeping puts a +1/+1 counter on itself
- Ashiok's Reaper — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Ashiok's Reaper draws you 1 card
- Wicked Visitor — When an enchantment is put into a graveyard from the battlefield thanks to Crime // Punishment, Wicked Visitor makes each opponent lose 1 life
- Scrapheap — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Scrapheap gains you 1 life
- Martyr's Bond — When a creature is put into a graveyard from the battlefield thanks to Crime // Punishment, Martyr's Bond makes an opponent sacrifice a permanent
1 other card cares about it too. These are the ones with the most connections.
a nontoken artifact is put into a graveyard from the battlefield — 1,226 cards in the game can cause this (Crime is one).
- Pia's Revolution — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Pia's Revolution deals 3 damage
- Farid, Enterprising Salvager — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Farid, Enterprising Salvager makes a token
- Psychomancer — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Psychomancer makes each opponent lose 1 life
- Sly Requisitioner — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Sly Requisitioner makes a token
- Slagstone Refinery — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Slagstone Refinery makes a token
- Ratchet, Field Medic // Ratchet, Rescue Racer — When an artifact is put into a graveyard from the battlefield thanks to Crime // Punishment, Ratchet, Field Medic // Ratchet, Rescue Racer triggers
- The Master, Gallifrey's End — When a creature dies thanks to Crime // Punishment, The Master, Gallifrey's End exiles it
an artifact goes to a graveyard — 1,250 cards in the game can cause this (Crime is one).
When a creature, artifact or enchantment hits the graveyard thanks to Crime // Punishment:
- Ultron the Annihilator — makes each opponent lose 1 life
- Ultron's Auxiliary — puts a +1/+1 counter on itself
a creature in a graveyard — 2,769 cards in the game can cause this.
- Grim Reaper's Scythe — Crime // Punishment puts cards into the graveyard that Grim Reaper's Scythe can bring back
- Cyan, Vengeful Samurai — Crime // Punishment puts cards into the graveyard, and Cyan, Vengeful Samurai gets bigger
- Along the Crooked Way — Crime // Punishment puts cards into the graveyard that Along the Crooked Way can bring back
- Lord of the Forsaken — Lord of the Forsaken puts cards into the graveyard that Crime // Punishment can bring back
- Undercity Informer — Undercity Informer puts cards into the graveyard that Crime // Punishment can bring back
- Altar of Dementia — Altar of Dementia puts cards into the graveyard that Crime // Punishment can bring back
- Necron Deathmark — Necron Deathmark puts cards into the graveyard that Crime // Punishment can bring back
- Unwanted Remake — Unwanted Remake puts cards into the graveyard that Crime // Punishment can bring back
- Grisly Spectacle — Grisly Spectacle puts cards into the graveyard that Crime // Punishment can bring back
805 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Crime is one).
- Gerrard, Weatherlight Hero — When Gerrard, Weatherlight Hero dies thanks to Crime // Punishment, it exiles itself
18 other cards care about it too. These are the ones with the most connections.