Curse of Chaos

Curse of Chaos

Enchantment — Aura Curse

Mana cost: {2}{R}

How we read this card

Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

triggered —

triggered — draws you 1 card

Causes: discard a card, draw a card.

Cares about: a creature attacks.

Works well with

an Aura enters the battlefield — 1,257 cards in the game can cause this (Curse of Chaos is one).

When Curse of Chaos enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

4 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Curse of Chaos is one).

When a permanent makes a player discard a card thanks to Curse of Chaos:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Curse of Chaos is one).

When Curse of Chaos is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Curse of Chaos is one).

  1. Historian's Boon — When Curse of Chaos enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Curse of Chaos is one).

When Curse of Chaos enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

63 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Curse of Chaos is one).

When Curse of Chaos makes a player draw a card:

  1. Stark's Ingenuity — puts a counter on a creature
  2. Teferi's Tutelage — mills a card
  3. Temmet, Naktamun's Will — gives +1/+1
  4. Niv-Mizzet, Parun — deals 1 damage
  5. Aether Syphon — mills a card
  6. Ob Nixilis, the Hate-Twisted — deals 1 damage
  7. The Locust God — makes a token
  8. Starving Revenant — makes each opponent lose 1 life
  9. Diviner's Wand — gets +1/+1
  10. Ominous Seas — puts a foreshadow counter on itself

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Curse of Chaos is one).

  1. Bloodbond March — Curse of Chaos puts cards into the graveyard that Bloodbond March can bring back
  2. Heart-Shaped Herb — Curse of Chaos puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Enlightened Confidant — Curse of Chaos puts cards into the graveyard that Enlightened Confidant can bring back
  4. Tergrid, God of Fright // Tergrid's Lantern — Curse of Chaos puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  5. Grazing Kelpie — Curse of Chaos puts cards into the graveyard that Grazing Kelpie can bring back
  6. Dauthi Voidwalker — Cards Curse of Chaos would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  7. Endurance — Curse of Chaos puts cards into the graveyard that Endurance can bring back
  8. Thieves' Guild Enforcer — Curse of Chaos fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  9. Soaring Thought-Thief — Curse of Chaos fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  10. Merfolk Windrobber — Curse of Chaos fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Curse of Chaos is one).

When a card hits the graveyard thanks to Curse of Chaos:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.