edhseer Commander synergy, explained
Instant
Mana cost: {X}{W}{U}
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step.
on-cast —
on-cast —
on-cast — blinks a permanent
Causes: exile a creature, a creature leaves the battlefield, create a Clue artifact token, put a Clue artifact token onto the battlefield, put a creature onto the battlefield.
Cares about: nothing.
a creature is exiled — 1,003 cards in the game can cause this (Disorder in the Court is one).
When a creature is exiled thanks to Disorder in the Court:
5 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Disorder in the Court is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Disorder in the Court is one).
When a Clue enters thanks to Disorder in the Court:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Disorder in the Court is one).
When Disorder in the Court makes a Clue token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Disorder in the Court is one).
When Disorder in the Court is cast:
427 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Disorder in the Court is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Disorder in the Court is one).
When a creature leaves the battlefield thanks to Disorder in the Court:
25 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Disorder in the Court is one).
When a Clue enters thanks to Disorder in the Court:
55 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Disorder in the Court is one).
When a creature enters thanks to Disorder in the Court:
23 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Disorder in the Court is one).
323 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Disorder in the Court is one).
39 other cards care about it too. These are the ones with the most connections.