Faerie Macabre

Faerie Macabre

Creature — Faerie Rogue

Mana cost: {1}{B}{B}

How we read this card

Flying
Exile up to two target cards from graveyards.

activated Discard this card —

activated Discard this card — hits a graveyard

Causes: discard a card, exile a card, anything leaves a graveyard.

Cares about: nothing.

Works well with

a Faerie deals combat damage — 217 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre deals combat damage:

  1. Nettling Nuisance — makes a token
  2. Faerie Bladecrafter — puts a +1/+1 counter on itself
  3. Alela, Cunning Conqueror — triggers

a Faerie attacks — 217 cards in the game can cause this (Faerie Macabre is one).

  1. Talion's Messenger — When Faerie Macabre attacks, Talion's Messenger draws you 1 card

a Faerie creature is cast — 217 cards in the game can cause this (Faerie Macabre is one).

  1. Archmage of Echoes — When Faerie Macabre is cast, Archmage of Echoes copies a spell

a Faerie enters the battlefield — 237 cards in the game can cause this (Faerie Macabre is one).

  1. Obyra, Dreaming Duelist — When Faerie Macabre enters, Obyra, Dreaming Duelist makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a Rogue attacks — 636 cards in the game can cause this (Faerie Macabre is one).

  1. Soaring Thought-Thief — When Faerie Macabre attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Faerie Macabre is one).

  1. Anowon, the Ruin Thief — When Faerie Macabre deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Faerie Macabre is one).

  1. Cloak and Dagger — When Faerie Macabre enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Faerie Macabre is one).

  1. Thieves' Guild Enforcer — When Faerie Macabre enters, Thieves' Guild Enforcer mills a card

a card is discarded — 2,042 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Faerie Macabre is one).

  1. The War Doctor — When a permanent is exiled thanks to Faerie Macabre, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre hits the graveyard:

  1. Syr Konrad, the Grim — deals 1 damage
  2. Robot Domination — draws you 1 card
  3. Voracious Brood — puts that many +1/+1 counters on itself
  4. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers
  5. Soulcipher Board // Cipherbound Spirit — triggers
  6. Sefris of the Hidden Ways — triggers

8 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Faerie Macabre is one).

  1. Gale, Waterdeep Prodigy — When Faerie Macabre is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  2. Transplant Theorist — When Faerie Macabre is in the graveyard, Transplant Theorist can bring it back
  3. Heart-Shaped Herb — When Faerie Macabre is in the graveyard, Heart-Shaped Herb can bring it back
  4. Wayward Angel — Faerie Macabre fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Rescue from the Underworld — When Faerie Macabre is in the graveyard, Rescue from the Underworld can bring it back
  6. Victimize — When Faerie Macabre is in the graveyard, Victimize can bring it back
  7. Bound // Determined — When Faerie Macabre is in the graveyard, Bound // Determined can bring it back
  8. Enlightened Confidant — When Faerie Macabre is in the graveyard, Enlightened Confidant can bring it back
  9. Tergrid, God of Fright // Tergrid's Lantern — When Faerie Macabre is in the graveyard, Tergrid, God of Fright // Tergrid's Lantern can bring it back
  10. Aerith, Last Ancient — When Faerie Macabre is in the graveyard, Aerith, Last Ancient can bring it back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre hits the graveyard:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food

126 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

198 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Faerie Macabre is one).

  1. Tide of War — When Faerie Macabre blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Faerie Macabre is one).

  1. Samwise Gamgee — When Faerie Macabre enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Faerie Macabre is one).

When Faerie Macabre enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

359 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Faerie Macabre is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Faerie Macabre enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

60 other cards care about it too. These are the ones with the most connections.