Fear of Abduction

Fear of Abduction

Enchantment Creature — Nightmare

Mana cost: {4}{W}{W}

How we read this card

As an additional cost to cast this spell, exile a creature you control.

static —

Flying
When this creature enters, exile target creature an opponent controls.

triggered —

When this creature leaves the battlefield, put each card exiled with it into its owner's hand.

triggered —

Causes: exile a creature, a creature leaves the battlefield.

Cares about: nothing.

Works well with

hits creature — 2,298 cards in the game can cause this (Fear of Abduction is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Fear of Abduction onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Fear of Abduction onto the battlefield from your library
  3. Polymorph — Polymorph can put Fear of Abduction onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Fear of Abduction onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Fear of Abduction onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Fear of Abduction onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Fear of Abduction onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Fear of Abduction onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Fear of Abduction onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Fear of Abduction onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

a Nightmare enters the battlefield — 151 cards in the game can cause this (Fear of Abduction is one).

  1. Umbris, Fear Manifest — When Fear of Abduction enters, Umbris, Fear Manifest exiles a card from an opponent's library

a nontoken creature is exiled — 995 cards in the game can cause this (Fear of Abduction is one).

  1. The War Games — When Fear of Abduction is exiled, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction is exiled:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Fear of Abduction is one).

  1. The War Doctor — When Fear of Abduction is exiled, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Fear of Abduction is one).

  1. Historian's Boon — When Fear of Abduction enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

68 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Funeral March — makes a player sacrifice a creature
  6. Sally Sparrow — triggers

25 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction attacks:

  1. Shaun, Father of Synths — makes a token
  2. Within Range — makes each opponent lose life
  3. Sparring Regimen — puts a counter on a creature
  4. Campsite Cuisine — sacrifices a Food
  5. Obsessive Pursuit — makes you lose life

123 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction is cast:

  1. God-Eternal Oketra — makes a token
  2. Primeval Bounty — makes a token
  3. Communal Brewing — it arrives with counters thanks to Communal Brewing
  4. Champions of the Perfect — draws you 1 card

87 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Fear of Abduction is one).

When Fear of Abduction enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Airbender Ascension — puts a quest counter on itself

333 other cards care about it too. These are the ones with the most connections.