edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {1}{W}{W}{B}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Create a 4/4 white Angel Warrior creature token with flying and vigilance.
triggered — makes a token
Until end of turn, Angels you control gain that ability
triggered — grants a keyword
Destroy target creature with power less than this creature's power.
activated {T} —
Angels you control gain double strike until end of turn.
triggered — grants haste
Causes: create an Angel creature token, create a Warrior creature token, put an Angel creature token onto the battlefield, put a Warrior creature token onto the battlefield, a creature dies.
Cares about: nothing.
a Saga in a graveyard — 186 cards in the game can cause this (Firja's Retribution is one).
When Firja's Retribution is in the graveyard:
an Angel enters the battlefield — 354 cards in the game can cause this (Firja's Retribution is one).
When an Angel enters thanks to Firja's Retribution:
an enchantment is sacrificed — 588 cards in the game can cause this (Firja's Retribution is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Firja's Retribution is one).
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Firja's Retribution is one).
When Firja's Retribution is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Firja's Retribution is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Firja's Retribution is one).
When a Warrior enters thanks to Firja's Retribution:
a creature in a graveyard — 2,769 cards in the game can cause this (Firja's Retribution is one).
Firja's Retribution puts cards into the:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Firja's Retribution is one).
When a creature dies thanks to Firja's Retribution:
63 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Firja's Retribution is one).
When a creature dies thanks to Firja's Retribution:
465 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Firja's Retribution is one).
264 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Firja's Retribution is one).
93 other cards care about it too. These are the ones with the most connections.
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Firja's Retribution is one).
3 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Firja's Retribution is one).
437 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Firja's Retribution is one).
504 other cards care about it too. These are the ones with the most connections.