Fractured Sanity

Fractured Sanity

Sorcery

Mana cost: {U}{U}{U}

How we read this card

Each opponent mills fourteen cards.

on-cast — mills a card

Cycling {1}{U}
When you cycle this card, each opponent mills four cards.

triggered — mills a card

Causes: mill a card.

Cares about: nothing.

Works well with

a sorcery is discarded — 68 cards in the game can cause this (Fractured Sanity is one).

When Fractured Sanity makes a player discard a card:

  1. Bone Miser — draws you 1 card
  2. Oskar, Rubbish Reclaimer — brings a card back
  3. Conspiracy Theorist — brings a card back
  4. Veronica, Dissident Scribe — makes a token
  5. Green Goblin, Nemesis — puts a counter on a Goblin
  6. Surly Badgersaur — deals damage

1 other card cares about it too. These are the ones with the most connections.

a card is milled — 772 cards in the game can cause this (Fractured Sanity is one).

  1. Lo and Li, Royal Advisors — When a permanent makes a player mill a card thanks to Fractured Sanity, Lo and Li, Royal Advisors puts a counter on an Advisor

a card is discarded — 2,042 cards in the game can cause this (Fractured Sanity is one).

When Fractured Sanity makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Fractured Sanity is one).

When Fractured Sanity is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Fractured Sanity is one).

When Fractured Sanity makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Fractured Sanity is one).

  1. Gale, Waterdeep Prodigy — When Fractured Sanity is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  2. Fire Nation Salvagers — Fractured Sanity puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Fractured Sanity puts cards into the graveyard that Bloodbond March can bring back
  4. Transplant Theorist — When Fractured Sanity is in the graveyard, Transplant Theorist can bring it back
  5. Heart-Shaped Herb — When Fractured Sanity is in the graveyard, Heart-Shaped Herb can bring it back
  6. Wayward Angel — Fractured Sanity fills your graveyard toward the 7 or more cards Wayward Angel needs
  7. Victimize — When Fractured Sanity is in the graveyard, Victimize can bring it back
  8. Bound // Determined — When Fractured Sanity is in the graveyard, Bound // Determined can bring it back
  9. Enlightened Confidant — When Fractured Sanity is in the graveyard, Enlightened Confidant can bring it back
  10. Tergrid, God of Fright // Tergrid's Lantern — When Fractured Sanity is in the graveyard, Tergrid, God of Fright // Tergrid's Lantern can bring it back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Fractured Sanity is one).

  1. The Haunt of Hightower — When a card hits the graveyard thanks to Fractured Sanity, The Haunt of Hightower puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — When a card hits the graveyard thanks to Fractured Sanity, Duskmantle Guildmage makes each opponent lose 1 life
  3. Vulturous Zombie — When a card hits the graveyard thanks to Fractured Sanity, Vulturous Zombie puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — When Fractured Sanity hits the graveyard, Quest for Ancient Secrets puts a quest counter on itself
  5. Bloodchief Ascension — When a card hits the graveyard thanks to Fractured Sanity, Bloodchief Ascension makes each opponent lose 2 life
  6. Compost — When a card hits the graveyard thanks to Fractured Sanity, Compost draws you 1 card
  7. Planar Void — When a card hits the graveyard thanks to Fractured Sanity, Planar Void hits a graveyard
  8. Measure of Wickedness — When Fractured Sanity hits the graveyard, Measure of Wickedness gives an opponent control of itself
  9. Energy Field — When Fractured Sanity hits the graveyard, Energy Field sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Fractured Sanity is one).

When Fractured Sanity is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Master of Winds — triggers

8 other cards care about it too. These are the ones with the most connections.