Head of the Hunt

Head of the Hunt

Creature — Wolf

Mana cost: {2}{B}{B}

How we read this card

Flash
If a creature an opponent controls would die, exile it instead.

static —

When you do, create a 2/2 green Wolf creature token.

triggered — makes a token

Causes: exile a creature, a creature leaves the battlefield, create a Wolf creature token, put a Wolf creature token onto the battlefield.

Cares about: nothing.

Works well with

a Wolf deals combat damage — 155 cards in the game can cause this (Head of the Hunt is one).

  1. Tovolar, Dire Overlord // Tovolar, the Midnight Scourge — When Head of the Hunt deals combat damage, Tovolar, Dire Overlord // Tovolar, the Midnight Scourge draws you 1 card

a Wolf enters the battlefield — 198 cards in the game can cause this (Head of the Hunt is one).

When a Wolf enters thanks to Head of the Hunt:

  1. Tolsimir, Friend to Wolves — gains you 3 life
  2. Chief of the Wilds — puts 2 +1/+1 counters on itself

a creature is exiled — 1,003 cards in the game can cause this (Head of the Hunt is one).

When a creature is exiled thanks to Head of the Hunt:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

4 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Head of the Hunt is one).

  1. The War Doctor — When a creature is exiled thanks to Head of the Hunt, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Head of the Hunt is one).

When a Wolf enters thanks to Head of the Hunt:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Head of the Hunt is one).

  1. Staff of the Storyteller — When Head of the Hunt makes a Wolf token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Head of the Hunt is one).

When a Wolf enters thanks to Head of the Hunt:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Head of the Hunt is one).

When Head of the Hunt makes a Wolf token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Head of the Hunt is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Head of the Hunt, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Head of the Hunt is one).

When a creature leaves the battlefield thanks to Head of the Hunt:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

27 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Head of the Hunt is one).

When Head of the Hunt attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Grim Javelineer — gives +1/+0
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food
  9. Gossip's Talent — triggers
  10. Banon, the Returners' Leader — draws and discards

125 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Head of the Hunt is one).

When Head of the Hunt attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

196 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Head of the Hunt is one).

When Head of the Hunt blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature

27 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Head of the Hunt is one).

When Head of the Hunt is cast:

  1. God-Eternal Oketra — makes a token
  2. Champions of the Perfect — draws you 1 card

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Head of the Hunt is one).

  1. Lunarch Veteran // Luminous Phantom — When a Wolf enters thanks to Head of the Hunt, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Slash, Reptile Rampager — When a Wolf enters thanks to Head of the Hunt, Slash, Reptile Rampager deals 2 damage
  3. Ray Fillet, Wave Warrior — When Head of the Hunt enters, Ray Fillet, Wave Warrior puts a counter on itself
  4. The Neutrinos — When a Wolf enters thanks to Head of the Hunt, The Neutrinos gets +1/+0
  5. Wingnut, Bat on the Belfry — When a Wolf enters thanks to Head of the Hunt, Wingnut, Bat on the Belfry grants flying, haste and menace
  6. Aetherstorm Roc — When a Wolf enters thanks to Head of the Hunt, Aetherstorm Roc puts a counter on a permanent you control
  7. Raphael, Most Attitude — When a Wolf enters thanks to Head of the Hunt, Raphael, Most Attitude exiles a card from your library

332 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Head of the Hunt is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Wolf enters thanks to Head of the Hunt, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

55 other cards care about it too. These are the ones with the most connections.