Obzedat, Ghost Council

Obzedat, Ghost Council

Legendary Creature — Spirit Advisor

Mana cost: {1}{W}{W}{B}{B}

How we read this card

When Obzedat enters, target opponent loses 2 life and you gain 2 life.

triggered — makes each opponent lose 2 life

triggered — gains you 2 life

triggered — drains each opponent

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

triggered —

triggered — blinks a permanent

triggered — grants haste

What a deck led by this card wants

Causes: make a player lose life, gain life, exile a card, anything leaves the battlefield, put anything onto the battlefield.

Cares about: an end step.

Works well with

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Obzedat is one).

  1. Millicent, Restless Revenant — When Obzedat, Ghost Council deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Obzedat is one).

  1. Baboon Spirit — When Obzedat, Ghost Council enters, Baboon Spirit makes a token

a Spirit enters the battlefield — 863 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

life is gained — 2,076 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Obzedat is one).

  1. The War Doctor — When Obzedat, Ghost Council is exiled, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Obzedat is one).

When a permanent makes a player lose life thanks to Obzedat, Ghost Council:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

21 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council attacks:

  1. Shaun, Father of Synths — makes a token
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food

122 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

188 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council is cast:

  1. God-Eternal Oketra — makes a token
  2. Champions of the Perfect — draws you 1 card

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Obzedat is one).

When Obzedat, Ghost Council enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

304 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Obzedat is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Obzedat, Ghost Council enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

48 other cards care about it too. These are the ones with the most connections.