Predict

Predict

Instant

Mana cost: {1}{U}

How we read this card

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

on-cast — mills a card

on-cast — draws you 2 cards

Causes: mill a card, draw a card.

Cares about: nothing.

Works well with

a card is milled — 772 cards in the game can cause this (Predict is one).

  1. Lo and Li, Royal Advisors — When Predict makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

a card is drawn — 3,815 cards in the game can cause this (Predict is one).

When Predict makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Predict is one).

When Predict is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Predict is one).

  1. Samwise Gamgee — Predict puts cards into the graveyard that Samwise Gamgee can bring back
  2. Fire Nation Salvagers — Predict puts cards into the graveyard that Fire Nation Salvagers can bring back
  3. Bloodbond March — Predict puts cards into the graveyard that Bloodbond March can bring back
  4. Transplant Theorist — Predict puts cards into the graveyard that Transplant Theorist can bring back
  5. Heart-Shaped Herb — Predict puts cards into the graveyard that Heart-Shaped Herb can bring back
  6. Wayward Angel — Predict fills your graveyard toward the 7 or more cards Wayward Angel needs
  7. Rescue from the Underworld — Predict puts cards into the graveyard that Rescue from the Underworld can bring back
  8. Victimize — Predict puts cards into the graveyard that Victimize can bring back
  9. Bound // Determined — Predict puts cards into the graveyard that Bound // Determined can bring back
  10. Enlightened Confidant — Predict puts cards into the graveyard that Enlightened Confidant can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Predict is one).

When a card hits the graveyard thanks to Predict:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Predict is one).

When Predict is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.