Screeching Buzzard

Screeching Buzzard

Creature — Bird

Mana cost: {3}{B}

How we read this card

Flying
When this creature dies, each opponent discards a card.

triggered —

Causes: discard a card.

Cares about: nothing.

Works well with

a Bird attacks — 486 cards in the game can cause this (Screeching Buzzard is one).

When Screeching Buzzard attacks:

  1. Hermes, Overseer of Elpis — scries
  2. Choco, Seeker of Paradise — puts a land onto the battlefield

a Bird creature is cast — 486 cards in the game can cause this (Screeching Buzzard is one).

  1. Chocobo Camp — When Screeching Buzzard is cast, it arrives with counters thanks to Chocobo Camp

1 other card cares about it too. These are the ones with the most connections.

a Bird deals combat damage — 486 cards in the game can cause this (Screeching Buzzard is one).

  1. Kastral, the Windcrested — When Screeching Buzzard deals combat damage, Kastral, the Windcrested triggers

a nontoken Bird enters the battlefield — 487 cards in the game can cause this (Screeching Buzzard is one).

  1. Knightfisher — When Screeching Buzzard enters, Knightfisher makes a token

a Bird enters the battlefield — 538 cards in the game can cause this (Screeching Buzzard is one).

  1. Salvation Swan — When Screeching Buzzard enters, Salvation Swan flickers a creature you control

1 other card cares about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Screeching Buzzard is one).

When a permanent makes a player discard a card thanks to Screeching Buzzard:

  1. Sangromancer — gains you 3 life
  2. Lo and Li, Royal Advisors — puts a counter on an Advisor
  3. Nath of the Gilt-Leaf — makes a token
  4. Tourach, Dread Cantor — puts a +1/+1 counter on itself
  5. Tinybones, Pocket Nuisance — deals 1 damage
  6. Tinybones, Bauble Burglar — hits a graveyard
  7. Fell Specter — makes each opponent lose 2 life
  8. Spirit Cairn — makes a token
  9. Confessor — gains you 1 life
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Screeching Buzzard is one).

  1. Bloodbond March — Screeching Buzzard puts cards into the graveyard that Bloodbond March can bring back
  2. Heart-Shaped Herb — Screeching Buzzard puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Enlightened Confidant — Screeching Buzzard puts cards into the graveyard that Enlightened Confidant can bring back
  4. Tergrid, God of Fright // Tergrid's Lantern — Screeching Buzzard puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  5. Grazing Kelpie — Screeching Buzzard puts cards into the graveyard that Grazing Kelpie can bring back
  6. Dauthi Voidwalker — Cards Screeching Buzzard would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  7. Endurance — Screeching Buzzard puts cards into the graveyard that Endurance can bring back
  8. Thieves' Guild Enforcer — Screeching Buzzard fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  9. Soaring Thought-Thief — Screeching Buzzard fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  10. Merfolk Windrobber — Screeching Buzzard fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Screeching Buzzard is one).

When a card hits the graveyard thanks to Screeching Buzzard:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Compost — draws you 1 card
  6. Planar Void — hits a graveyard

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Screeching Buzzard is one).

When Screeching Buzzard attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Inti, Seneschal of the Sun — triggers
  4. Cool but Rude — draws and discards
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food
  9. Gossip's Talent — triggers
  10. Banon, the Returners' Leader — draws and discards

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Screeching Buzzard is one).

When Screeching Buzzard attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

191 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Screeching Buzzard is one).

When Screeching Buzzard blocks:

  1. Tide of War — sacrifices a creature
  2. Dead-Iron Sledge — kills a creature

28 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Screeching Buzzard is one).

  1. Samwise Gamgee — When Screeching Buzzard enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Screeching Buzzard is one).

When Screeching Buzzard enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

345 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Screeching Buzzard is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Screeching Buzzard enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

58 other cards care about it too. These are the ones with the most connections.