Serene Heart

Serene Heart

Instant

Mana cost: {1}{G}

How we read this card

Destroy all Auras.

on-cast —

Causes: an Aura is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

an Aura in a graveyard — 108 cards in the game can cause this (Serene Heart is one).

Serene Heart puts cards into the graveyard that:

  1. Dogmeat, Ever Loyal — can bring back
  2. One Last Job — can bring back
  3. Unfinished Business — can bring back
  4. Rise to Glory — can bring back
  5. Estrid, the Masked — can bring back
  6. Liberated Livestock — can bring back
  7. Hakim, Loreweaver — can bring back
  8. Forum Filibuster — can bring back
  9. Danitha, Benalia's Hope — can bring back
  10. Brotherhood Outcast — can bring back

11 other cards care about it too. These are the ones with the most connections.

an Aura is put into a graveyard from the battlefield — 108 cards in the game can cause this (Serene Heart is one).

  1. Mazzy, Truesword Paladin — When an Aura is put into a graveyard from the battlefield thanks to Serene Heart, Mazzy, Truesword Paladin brings a card back
  2. Fool's Demise — When Fool's Demise is put into a graveyard from the battlefield thanks to Serene Heart, it returns itself from the graveyard
  3. Tiana, Ship's Caretaker — When an Aura is put into a graveyard from the battlefield thanks to Serene Heart, Tiana, Ship's Caretaker brings a card back

an instant is cast — 3,931 cards in the game can cause this (Serene Heart is one).

When Serene Heart is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Serene Heart is one).

  1. Transplant Theorist — Serene Heart puts cards into the graveyard that Transplant Theorist can bring back
  2. Heart-Shaped Herb — Serene Heart puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Wayward Angel — Serene Heart fills your graveyard toward the 7 or more cards Wayward Angel needs
  4. Victimize — Serene Heart puts cards into the graveyard that Victimize can bring back
  5. Bound // Determined — Serene Heart puts cards into the graveyard that Bound // Determined can bring back
  6. Enlightened Confidant — Serene Heart puts cards into the graveyard that Enlightened Confidant can bring back
  7. Tergrid, God of Fright // Tergrid's Lantern — Serene Heart puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  8. Aerith, Last Ancient — Serene Heart puts cards into the graveyard that Aerith, Last Ancient can bring back
  9. Sivriss, Nightmare Speaker — Serene Heart puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back
  10. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — Serene Heart puts cards into the graveyard that Emet-Selch, Unsundered // Hades, Sorcerer of Eld can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Serene Heart is one).

When an Aura hits the graveyard thanks to Serene Heart:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Planar Void — hits a graveyard
  7. Measure of Wickedness — gives an opponent control of itself
  8. Energy Field — sacrifices itself

3 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Serene Heart is one).

When Serene Heart is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.