Shriek, Treblemaker

Shriek, Treblemaker

Legendary Creature — Mutant Villain

Mana cost: {2}{B/R}

How we read this card

At the beginning of your first main phase, you may discard a card.

triggered —

When you do, target creature can't block this turn.

triggered — restricts attacking or blocking

Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.

triggered — deals 1 damage

What a deck led by this card wants

Causes: discard a card, anything deals noncombat damage.

Cares about: a creature dies.

Works well with

a Villain deals combat damage — 255 cards in the game can cause this (Shriek is one).

When Shriek, Treblemaker deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this (Shriek is one).

When Shriek, Treblemaker enters:

  1. Flying Octobot — puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  4. Yellowjacket, Heartless Marauder — gets +1/+0
  5. Swordsman, Sharp Scoundrel — triggers
  6. Prowler, Clawed Thief — draws and discards
  7. Baron Strucker, HYDRA Overlord — draws and discards

a Mutant attacks — 280 cards in the game can cause this (Shriek is one).

  1. Wolverine, Claws Out — When Shriek, Treblemaker attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant deals combat damage — 280 cards in the game can cause this (Shriek is one).

  1. Heroes in a Half Shell — When Shriek, Treblemaker deals combat damage, Heroes in a Half Shell puts a counter on a permanent

a Mutant enters the battlefield — 286 cards in the game can cause this (Shriek is one).

When Shriek, Treblemaker enters:

  1. Genghis Frog — makes a token
  2. X-23, Deadly Weapon — puts a counter on a permanent
  3. April O'Neil, Live on the Scene — triggers

a card is discarded — 2,042 cards in the game can cause this (Shriek is one).

When Shriek, Treblemaker makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this.

  1. Hornet Cannon — When an Insect dies thanks to Hornet Cannon, Shriek, Treblemaker deals 1 damage
  2. Drudge Spell — When a Skeleton dies thanks to Drudge Spell, Shriek, Treblemaker deals 1 damage
  3. Amulet of Safekeeping — When a creature dies thanks to Amulet of Safekeeping, Shriek, Treblemaker deals 1 damage
  4. Bloodline Culling — When a creature dies thanks to Bloodline Culling, Shriek, Treblemaker deals 1 damage
  5. Illness in the Ranks — When a creature dies thanks to Illness in the Ranks, Shriek, Treblemaker deals 1 damage
  6. Virulent Plague — When a creature dies thanks to Virulent Plague, Shriek, Treblemaker deals 1 damage

2,824 other cards cause it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Shriek is one).

When Shriek, Treblemaker deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Ghyrson Starn, Kelermorph — deals 2 damage
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Shriek is one).

When Shriek, Treblemaker makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Shriek is one).

  1. Samwise Gamgee — Shriek, Treblemaker puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Shriek, Treblemaker puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Shriek, Treblemaker puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Shriek, Treblemaker puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Shriek, Treblemaker puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Shriek, Treblemaker puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Shriek, Treblemaker puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Shriek, Treblemaker fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Shriek, Treblemaker puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Shriek, Treblemaker puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Shriek is one).

When a card hits the graveyard thanks to Shriek, Treblemaker:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Shriek is one).

  1. Anthem of Rakdos — When Shriek, Treblemaker attacks, Anthem of Rakdos gives +2/+0

198 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Shriek is one).

  1. Invisible Woman — When Shriek, Treblemaker attacks, Invisible Woman triggers

127 other cards care about it too. These are the ones with the most connections.