Stenn, Paranoid Partisan

Stenn, Paranoid Partisan

Legendary Creature — Human Wizard

Mana cost: {W}{U}

How we read this card

As Stenn enters, choose a card type other than creature or land.
Spells you cast of the chosen type cost {1} less to cast.

static — costs 1 less

Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

activated {1}{W}{U} —

activated {1}{W}{U} — blinks a permanent

What a deck led by this card wants

Causes: exile a card, anything leaves the battlefield, put anything onto the battlefield.

Cares about: a creature it makes cheaper to cast, an artifact it makes cheaper to cast, an enchantment it makes cheaper to cast, a planeswalker it makes cheaper to cast, an instant it makes cheaper to cast, a sorcery it makes cheaper to cast, a battle it makes cheaper to cast.

Works well with

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Stenn is one).

  1. Inalla, Archmage Ritualist — When Stenn, Paranoid Partisan enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Stenn is one).

  1. Diviner's Wand — When Stenn, Paranoid Partisan enters, Diviner's Wand triggers

anything is exiled — 2,497 cards in the game can cause this (Stenn is one).

  1. The War Doctor — When Stenn, Paranoid Partisan is exiled, The War Doctor puts a time counter on itself

6 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan leaves the battlefield:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Splinter, the Mentor — makes a token
  3. Rat King, Pale Piper — makes a token
  4. Dual Nature — exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan leaves the battlefield:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Extractor Demon — mills a card
  3. Aang, Airbending Master — puts a counter on a permanent
  4. Dour Port-Mage — draws you 1 card
  5. Vela the Night-Clad — makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — scries
  7. Ninth Bridge Patrol — puts a +1/+1 counter on itself
  8. Funeral March — makes a player sacrifice a creature
  9. Sally Sparrow — triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — triggers

112 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Grim Javelineer — gives +1/+0
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature
  7. Guide of Souls — triggers
  8. Campsite Cuisine — sacrifices a Food
  9. Gossip's Talent — triggers
  10. Banon, the Returners' Leader — draws and discards

496 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

875 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

138 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan is cast:

  1. God-Eternal Oketra — makes a token
  2. Champions of the Perfect — draws you 1 card

89 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Stenn is one).

When Stenn, Paranoid Partisan enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

3,029 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Stenn is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Stenn, Paranoid Partisan enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

688 other cards care about it too. These are the ones with the most connections.