The Darkness Crystal

The Darkness Crystal

Legendary Artifact

Mana cost: {2}{B}{B}

How we read this card

Black spells you cast cost {1} less to cast.

static — costs 1 less

If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.

static —

static — gains you 2 life

Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.

activated {4}{B}{B}, {T} — blinks a permanent

activated {4}{B}{B}, {T} — puts 2 counters on it

Causes: exile a nontoken creature, a nontoken creature leaves the battlefield, gain life, put a creature onto the battlefield, put a counter on anything.

Cares about: a creature it makes cheaper to cast, an artifact it makes cheaper to cast, an enchantment it makes cheaper to cast, a planeswalker it makes cheaper to cast, an instant it makes cheaper to cast, a sorcery it makes cheaper to cast, a battle it makes cheaper to cast.

Works well with

a creature is exiled — 1,003 cards in the game can cause this (The Darkness Crystal is one).

When a creature is exiled thanks to The Darkness Crystal:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

7 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (The Darkness Crystal is one).

When The Darkness Crystal gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (The Darkness Crystal is one).

  1. The War Doctor — When a creature is exiled thanks to The Darkness Crystal, The War Doctor puts a time counter on itself

6 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (The Darkness Crystal is one).

When The Darkness Crystal is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (The Darkness Crystal is one).

When The Darkness Crystal enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (The Darkness Crystal is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to The Darkness Crystal, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (The Darkness Crystal is one).

When a creature leaves the battlefield thanks to The Darkness Crystal:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

118 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (The Darkness Crystal is one).

  1. All Will Be One — When a permanent gets a counter thanks to The Darkness Crystal, All Will Be One deals that much damage

13 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (The Darkness Crystal is one).

When The Darkness Crystal enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

206 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (The Darkness Crystal is one).

When a creature enters thanks to The Darkness Crystal:

  1. Riku of Two Reflections — makes a token
  2. Samwise Gamgee — makes a token
  3. Chainer, Nightmare Adept — grants haste
  4. Preston, the Vanisher — makes a token
  5. Angelic Sell-Sword — makes a token
  6. Arni, Humble Scribe — untaps itself
  7. Saradoc, Master of Buckland — makes a token
  8. Bramble Sovereign — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,392 cards in the game can cause this (The Darkness Crystal is one).

The Darkness Crystal reduces what:

  1. Devouring Sugarmaw // Have for Dinner — costs
  2. The Rani — costs
  3. Kaito, Dancing Shadow — costs

19,389 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (The Darkness Crystal is one).

  1. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to The Darkness Crystal, Lunarch Veteran // Luminous Phantom gains you 1 life

3,036 other cards care about it too. These are the ones with the most connections.