The Elderspell

The Elderspell

Sorcery

Mana cost: {B}{B}

How we read this card

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

on-cast —

on-cast — puts counters on it

Causes: a planeswalker is put into a graveyard from the battlefield, put a counter on anything.

Cares about: nothing.

Works well with

a planeswalker in a graveyard — 232 cards in the game can cause this (The Elderspell is one).

The Elderspell puts cards into the graveyard that:

  1. Bilbo, Unexpected Adventurer — can bring back
  2. Narset, Enlightened Exile — can bring back
  3. Fallaji Archaeologist — can bring back
  4. Chandra, Chill of Compliance — can bring back

71 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (The Elderspell is one).

When The Elderspell is cast:

  1. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  2. Spellweaver Volute — copies a spell
  3. Lilah, Undefeated Slickshot — gets +1/+1
  4. Niblis of Frost — gets +1/+1
  5. Primeval Bounty — puts 3 counters on a creature
  6. Tetsuko Umezawa, Pursuer — gets +1/+1
  7. Thor, God of Thunder — deals that spell's mana value damage
  8. Krile Baldesion — brings a card back
  9. Summon: Good King Mog XII — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (The Elderspell is one).

  1. All Will Be One — When a permanent gets a counter thanks to The Elderspell, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (The Elderspell is one).

  1. Heart-Shaped Herb — The Elderspell puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — The Elderspell puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — The Elderspell puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — The Elderspell puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards The Elderspell would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — The Elderspell puts cards into the graveyard that Endurance can bring back
  7. Thieves' Guild Enforcer — The Elderspell fills an opponent's graveyard toward the 8 or more cards Thieves' Guild Enforcer needs
  8. Soaring Thought-Thief — The Elderspell fills an opponent's graveyard toward the 8 or more cards Soaring Thought-Thief needs
  9. Athreos, Shroud-Veiled — The Elderspell puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  10. Merfolk Windrobber — The Elderspell fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (The Elderspell is one).

When a planeswalker hits the graveyard thanks to The Elderspell:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Bloodchief Ascension — makes each opponent lose 2 life
  5. Planar Void — hits a graveyard

6 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (The Elderspell is one).

When The Elderspell is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.