Time of Ice

Time of Ice

Enchantment — Saga

Mana cost: {3}{U}

How we read this card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga.

triggered —

triggered — keeps permanents from untapping

Return all tapped creatures to their owners' hands.

triggered — bounce

Causes: tap a creature, a creature leaves the battlefield.

Cares about: nothing.

Works well with

a Saga in a graveyard — 186 cards in the game can cause this (Time of Ice is one).

When Time of Ice is in the graveyard:

  1. Rydia, Summoner of Mist — can bring it back
  2. Satsuki, the Living Lore — can bring it back

a creature becomes tapped — 565 cards in the game can cause this (Time of Ice is one).

When a creature becomes tapped thanks to Time of Ice:

  1. Stinging Licid — deals 2 damage
  2. Gideon's Avenger — puts a +1/+1 counter on itself
  3. Lust for War — deals 3 damage
  4. Insolence — deals 2 damage
  5. Seizures — deals 3 damage
  6. Betrayal — draws you 1 card
  7. Spirit Shackle — puts a counter on a permanent
  8. Palliation Accord — puts a palliation counter on itself
  9. Cryoshatter — kills a creature
  10. Don't Move — kills a creature

12 other cards care about it too. These are the ones with the most connections.

an enchantment is sacrificed — 588 cards in the game can cause this (Time of Ice is one).

  1. Narci, Fable Singer — When you sacrifice Time of Ice, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (Time of Ice is one).

When Time of Ice is in the graveyard:

  1. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  2. Lotus-Eye Mystics — can bring it back
  3. Builder's Talent — can bring it back
  4. Tasigur, the Golden Fang — can bring it back
  5. Serpent of the Pass — gets bigger
  6. Emeria Shepherd — can bring it back
  7. Moment of Reckoning — can bring it back
  8. Muldrotha, the Gravetide — can bring it back
  9. Deadbridge Chant — can bring it back
  10. Invasion of Tolvada // The Broken Sky — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Time of Ice is one).

When Time of Ice is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Time of Ice is one).

  1. Gorbag of Minas Morgul — When you sacrifice Time of Ice, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Time of Ice is one).

When Time of Ice is cast:

  1. Master Pakku — gets +1/+1
  2. Death to Our Enemies — makes a token
  3. Hallowed Haunting — makes a token
  4. Daxos the Returned — puts a counter on a permanent
  5. Tatsunari, Toad Rider — makes a token
  6. Sythis, Harvest's Hand — gains you 1 life
  7. Sigil of the Empty Throne — makes a token
  8. Dawnhart Geist — gains you 2 life
  9. Herald of the Pantheon — gains you 1 life
  10. Kami of Transience — puts a +1/+1 counter on itself

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Time of Ice is one).

  1. Historian's Boon — When Time of Ice enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Time of Ice is one).

When Time of Ice enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Thassa's Devourer — mills a card
  8. Archon of Sun's Grace — makes a token
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

66 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Time of Ice is one).

When a creature leaves the battlefield thanks to Time of Ice:

  1. Tokka & Rahzar, Unsupervised — puts a +1/+1 counter on itself
  2. Dual Nature — exiles a creature

2 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Time of Ice is one).

  1. Saprazzan Bailiff — When Saprazzan Bailiff leaves the battlefield thanks to Time of Ice, it brings a card back

29 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Time of Ice is one).

  1. Chrome Companion — When Time of Ice is in the graveyard, Chrome Companion can bring it back
  2. Gran-Gran — Time of Ice fills your graveyard toward the 3 or more cards Gran-Gran needs
  3. Sidequest: Card Collection // Magicked Card — Time of Ice fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

441 other cards care about it too. These are the ones with the most connections.