edhseer Commander synergy, explained
Creature — Human Pirate Wizard
Mana cost: {1}{U}
Ascend
Take an extra turn after this one. Activate only if you have the city's blessing.
activated {2}{U}{U}, {T}, Put this creature on the bottom of its owner's library —
activated {2}{U}{U}, {T}, Put this creature on the bottom of its owner's library — takes an extra turn
Causes: a creature leaves the battlefield.
Cares about: nothing.
a Pirate deals combat damage — 223 cards in the game can cause this (Timestream Navigator is one).
1 other card cares about it too. These are the ones with the most connections.
a Pirate attacks — 223 cards in the game can cause this (Timestream Navigator is one).
a Pirate enters the battlefield — 231 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator enters:
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Timestream Navigator is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Timestream Navigator is one).
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator leaves the battlefield:
a creature leaves the battlefield — 4,238 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator leaves the battlefield:
21 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator attacks:
184 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Timestream Navigator is one).
27 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Timestream Navigator is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Timestream Navigator is one).
When Timestream Navigator enters:
315 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Timestream Navigator is one).
46 other cards care about it too. These are the ones with the most connections.