Titans' Nest

Titans' Nest

Enchantment

Mana cost: {1}{B}{G}{U}

How we read this card

At the beginning of your upkeep, surveil 1.

triggered — surveils

Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.

activated Exile a card from your graveyard —

activated Exile a card from your graveyard — adds 1 mana

Causes: surveil, exile a card, anything leaves a graveyard.

Cares about: an upkeep.

Works well with

you surveil — 233 cards in the game can cause this (Titans' Nest is one).

When Titans' Nest surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Titans' Nest is one).

  1. The War Doctor — When Titans' Nest is exiled, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Titans' Nest is one).

When Titans' Nest leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Titans' Nest is one).

When Titans' Nest is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Titans' Nest is one).

  1. Historian's Boon — When Titans' Nest enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Titans' Nest is one).

When Titans' Nest enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

63 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Titans' Nest is one).

  1. Samwise Gamgee — Titans' Nest puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Titans' Nest puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — Titans' Nest puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  4. Harness the Storm — Titans' Nest puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — Titans' Nest puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Titans' Nest puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Titans' Nest fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Titans' Nest puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — Titans' Nest puts cards into the graveyard that Victimize can bring back
  10. Sidequest: Card Collection // Magicked Card — Titans' Nest fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Titans' Nest is one).

When a card hits the graveyard thanks to Titans' Nest:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Titans' Nest is one).

  1. Nature's Wrath — When Titans' Nest enters, Nature's Wrath makes a player sacrifice an Island or permanent

37 other cards care about it too. These are the ones with the most connections.