edhseer Commander synergy, explained
Sorcery
Mana cost: {4}{G}
Destroy all enchantments.
on-cast —
Draw a card.
on-cast — draws you 1 card
Causes: an enchantment is put into a graveyard from the battlefield, draw a card.
Cares about: nothing.
an enchantment in a graveyard — 983 cards in the game can cause this (Tranquil Path is one).
Tranquil Path puts cards into the:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Tranquil Path is one).
When an enchantment is put into a graveyard from the battlefield thanks to Tranquil Path:
1 other card cares about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Tranquil Path is one).
When Tranquil Path is cast:
424 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Tranquil Path is one).
When Tranquil Path makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Tranquil Path is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Tranquil Path is one).
When an enchantment hits the graveyard thanks to Tranquil Path:
3 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Tranquil Path is one).
When Tranquil Path is cast:
9 other cards care about it too. These are the ones with the most connections.