Turn to Mist

Turn to Mist

Instant

Mana cost: {1}{W/U}

How we read this card

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

on-cast —

on-cast — blinks a permanent

Causes: exile a creature, a creature leaves the battlefield, put a creature onto the battlefield.

Cares about: nothing.

Works well with

a creature is exiled — 1,003 cards in the game can cause this (Turn to Mist is one).

When a creature is exiled thanks to Turn to Mist:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Turn to Mist is one).

  1. The War Doctor — When a creature is exiled thanks to Turn to Mist, The War Doctor puts a time counter on itself

an instant is cast — 3,931 cards in the game can cause this (Turn to Mist is one).

When Turn to Mist is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Elemental Expressionist — grants a keyword
  3. Lunar Mystic — draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  5. Repeated Reverberation — copies an ability
  6. Riku of Two Reflections — copies a spell
  7. Sword of Wealth and Power — copies a spell
  8. In the Eye of Chaos — counters a spell
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Turn to Mist is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Turn to Mist, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Turn to Mist is one).

When a creature leaves the battlefield thanks to Turn to Mist:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Turn to Mist is one).

When a creature enters thanks to Turn to Mist:

  1. Samwise Gamgee — makes a token
  2. Chainer, Nightmare Adept — grants haste
  3. Preston, the Vanisher — makes a token
  4. Faerie Artisans — makes a token
  5. Angelic Sell-Sword — makes a token
  6. Arni, Humble Scribe — untaps itself
  7. Saradoc, Master of Buckland — makes a token
  8. Bramble Sovereign — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Turn to Mist is one).

  1. Precursor Golem — When Precursor Golem enters thanks to Turn to Mist, it makes 2 tokens
  2. Conciliator's Duelist — When Conciliator's Duelist enters thanks to Turn to Mist, it draws you 1 card
  3. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to Turn to Mist, Lunarch Veteran // Luminous Phantom gains you 1 life
  4. Master of Winds — When Master of Winds enters thanks to Turn to Mist, it draws you 2 cards
  5. Pious Evangel // Wayward Disciple — When a creature enters thanks to Turn to Mist, Pious Evangel // Wayward Disciple gains you 1 life
  6. Daxos, Blessed by the Sun — When a creature enters thanks to Turn to Mist, Daxos, Blessed by the Sun gains you 1 life
  7. Elas il-Kor, Sadistic Pilgrim — When a creature enters thanks to Turn to Mist, Elas il-Kor, Sadistic Pilgrim gains you 1 life
  8. Glaring Fleshraker — When a creature enters thanks to Turn to Mist, Glaring Fleshraker deals 1 damage
  9. Mogg Bombers — When a creature enters thanks to Turn to Mist, Mogg Bombers sacrifices itself
  10. Flame-Kin War Scout — When a creature enters thanks to Turn to Mist, Flame-Kin War Scout sacrifices itself

295 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Turn to Mist is one).

  1. Zenos yae Galvus // Shinryu, Transcendent Rival — When Zenos yae Galvus // Shinryu, Transcendent Rival enters thanks to Turn to Mist, it shrinks a creature by -2/-2
  2. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Turn to Mist, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  3. Aang, Airbending Master — When Aang, Airbending Master enters thanks to Turn to Mist, it triggers
  4. Aang, at the Crossroads // Aang, Destined Savior — When Aang, at the Crossroads // Aang, Destined Savior enters thanks to Turn to Mist, it puts a creature onto the battlefield
  5. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Turn to Mist, it draws and discards
  6. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Turn to Mist, it becomes prepared

21 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Turn to Mist is one).

When Turn to Mist is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0

6 other cards care about it too. These are the ones with the most connections.