Avatar Aang // Aang, Master of Elements

Avatar Aang // Aang, Master of Elements

Legendary Creature — Human Avatar Ally // Legendary Creature — Avatar Ally

Mana cost: {R}{G}{W}{U}

How we read this card

Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.

triggered — draws you 1 card

triggered — draws you 1 card

triggered —

triggered —

Flying
Spells you cast cost {W}{U}{B}{R}{G} less to cast.

static — costs less

At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.

triggered —

triggered — gains you 4 life

triggered — draws you 4 cards

triggered — puts 4 counters on it

triggered — deals 4 damage

What we read on this card

Causes: draw a card, transform an Avatar, transform anything, gain life, put a counter on anything, anything deals noncombat damage.

Cares about: you waterbend, anything is airbent, an upkeep, a creature it makes cheaper to cast, an artifact it makes cheaper to cast, an enchantment it makes cheaper to cast, a planeswalker it makes cheaper to cast, an instant it makes cheaper to cast, a sorcery it makes cheaper to cast, a battle it makes cheaper to cast.

Works well with

waterbend — 12 cards in Avatar Aang's colors can cause this.

  1. Foggy Swamp Visions — When Foggy Swamp Visions waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  2. Ruinous Waterbending — When Ruinous Waterbending waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  3. Katara, Seeking Revenge — When Katara, Seeking Revenge waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  4. Aang, Swift Savior // Aang and La, Ocean's Fury — When Aang, Swift Savior // Aang and La, Ocean's Fury waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  5. Water Tribe Rallier — When Water Tribe Rallier waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  6. Benevolent River Spirit — When Benevolent River Spirit waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  7. Waterbending Lesson — When Waterbending Lesson waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  8. Waterbender's Restoration — When Waterbender's Restoration waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  9. Water Whip — When Water Whip waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  10. Spirit Water Revival — When Spirit Water Revival waterbends, Avatar Aang // Aang, Master of Elements draws you 1 card

2 other cards cause it too. These are the ones with the most connections.

anything is airbent — 13 cards in Avatar Aang's colors can cause this.

  1. Airbender Ascension — When a creature airbends thanks to Airbender Ascension, Avatar Aang // Aang, Master of Elements draws you 1 card
  2. Aang, Airbending Master — When a creature airbends thanks to Aang, Airbending Master, Avatar Aang // Aang, Master of Elements draws you 1 card
  3. Airbender's Reversal — When a creature airbends thanks to Airbender's Reversal, Avatar Aang // Aang, Master of Elements draws you 1 card
  4. Appa, Steadfast Guardian — When Appa, Steadfast Guardian airbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  5. Aang, the Last Airbender — When Aang, the Last Airbender airbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  6. Appa, Loyal Sky Bison — When a creature, artifact, enchantment, planeswalker or battle airbends thanks to Appa, Loyal Sky Bison, Avatar Aang // Aang, Master of Elements draws you 1 card
  7. Monk Gyatso — When Monk Gyatso airbends, Avatar Aang // Aang, Master of Elements draws you 1 card
  8. Whirlwind Technique — When a creature airbends thanks to Whirlwind Technique, Avatar Aang // Aang, Master of Elements draws you 1 card
  9. Glider Staff — When a creature airbends thanks to Glider Staff, Avatar Aang // Aang, Master of Elements draws you 1 card
  10. Airbending Lesson — When a creature, artifact, enchantment, planeswalker or battle airbends thanks to Airbending Lesson, Avatar Aang // Aang, Master of Elements draws you 1 card

3 other cards cause it too. These are the ones with the most connections.

an Ally deals combat damage — 265 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

  1. Invasion Tactics — When Avatar Aang // Aang, Master of Elements deals combat damage, Invasion Tactics draws you 1 card

an Ally it applies speed increase to — 273 cards in Avatar Aang's colors can cause this.

  1. Sokka's Charge — Sokka's Charge gives Avatar Aang // Aang, Master of Elements haste

272 other cards cause it too. These are the ones with the most connections.

an Ally enters the battlefield — 285 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

When Avatar Aang // Aang, Master of Elements enters:

  1. Turntimber Ranger — makes a token
  2. Grovetender Druids — makes a token
  3. Halimar Excavator — mills a card
  4. Kalastria Healer — makes each opponent lose 1 life
  5. South Pole Voyager — gains you 1 life
  6. Ondu Cleric — gains you life
  7. Tuktuk Grunts — puts a +1/+1 counter on itself
  8. Sokka and Suki — triggers
  9. Tuktuk Scrapper — kills an artifact an opponent controls
  10. Bala Ged Thief — triggers

35 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

When Avatar Aang // Aang, Master of Elements gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

When Avatar Aang // Aang, Master of Elements deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

46 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

When Avatar Aang // Aang, Master of Elements makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

When Avatar Aang // Aang, Master of Elements makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. The Locust God — makes a token
  4. Starving Revenant — makes each opponent lose 1 life
  5. Diviner's Wand — gets +1/+1
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Dream Trawler — gets +1/+0
  8. Iron Man, Armored Avenger — puts a counter on a creature
  9. The Astonishing Ant-Man — puts a +1/+1 counter on itself
  10. Psychosis Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

  1. All Will Be One — When a permanent gets a counter thanks to Avatar Aang // Aang, Master of Elements, All Will Be One deals that much damage
  2. Berta, Wise Extrapolator — When Berta, Wise Extrapolator gets a counter thanks to Avatar Aang // Aang, Master of Elements, it adds 1 mana
  3. Aragorn, Company Leader — When Aragorn, Company Leader gets a counter thanks to Avatar Aang // Aang, Master of Elements, it puts counters on itself
  4. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Avatar Aang // Aang, Master of Elements, it triggers
  5. Blaster, Combat DJ // Blaster, Morale Booster — When Blaster, Combat DJ // Blaster, Morale Booster gets a counter thanks to Avatar Aang // Aang, Master of Elements, it triggers

9 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

When Avatar Aang // Aang, Master of Elements enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Lossarnach Captain — taps a creature an opponent controls

8 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in Avatar Aang's colors can cause this (Avatar Aang is one).

  1. Anthem of Rakdos — When Avatar Aang // Aang, Master of Elements attacks, Anthem of Rakdos gives +2/+0

882 other cards care about it too. These are the ones with the most connections.