Kefka, Dancing Mad

Kefka, Dancing Mad

Legendary Creature — Human Wizard

Mana cost: {5}{B}{R}

How we read this card

During your turn, Kefka has indestructible.

static — grants a keyword

At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.

triggered — brings a card back

triggered —

triggered — makes each opponent lose life

What we read on this card

Causes: exile a card, anything leaves a graveyard, cast a spell, make a player lose life.

Cares about: an end step, a card in a graveyard.

Works well with

hits creature — 876 cards in Kefka's colors can cause this (Kefka is one).

  1. Industrial Advancement — Industrial Advancement can put Kefka, Dancing Mad onto the battlefield from your library
  2. Divergent Transformations — Divergent Transformations can put Kefka, Dancing Mad onto the battlefield from your library
  3. Transmogrify — Transmogrify can put Kefka, Dancing Mad onto the battlefield from your library
  4. Lukka, Coppercoat Outcast — Lukka, Coppercoat Outcast can put Kefka, Dancing Mad onto the battlefield from your library
  5. Dreamshaper Shaman — Dreamshaper Shaman can put Kefka, Dancing Mad onto the battlefield from your library
  6. Identity Echo — Identity Echo can put Kefka, Dancing Mad onto the battlefield from your library

7 other cards care about it too. These are the ones with the most connections.

a spell is cast — 64 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad is cast:

  1. Glaring Fleshraker — makes a token
  2. Kami of Celebration — puts a counter on a creature
  3. Nalfeshnee — copies a spell
  4. Vaan, Street Thief — puts a counter on a Scout, Pirate or Rogue
  5. Iron Man, Tony Stark — makes a token
  6. Mishra's Self-Replicator — makes a token
  7. Nico Minoru, Runaway — deals 2 damage
  8. Birgi, God of Storytelling // Harnfel, Horn of Bounty — adds 1 mana
  9. Norin the Wary — flickers itself
  10. Desecration Elemental — makes a player sacrifice a creature

164 other cards care about it too. These are the ones with the most connections.

a Wizard creature enters the battlefield — 242 cards in Kefka's colors can cause this (Kefka is one).

  1. Diviner's Wand — When Kefka, Dancing Mad enters, Diviner's Wand triggers

life is lost — 2,457 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Howlsquad Heavy — raises your speed
  3. Hour of Victory — raises your speed
  4. Walking Sarcophagus — raises your speed
  5. Gas Guzzler — raises your speed
  6. Gastal Raider — raises your speed
  7. Risen Necroregent — raises your speed
  8. The Master of Lake-town — mills a card
  9. Oath of Lim-Dûl — sacrifices an enchantment
  10. Lich's Mastery — triggers

26 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 1,280 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad enters:

  1. Erkenbrand, Lord of Westfold — gives +1/+0
  2. Vigilante Justice — deals 1 damage

put a card into a graveyard — 3,858 cards in Kefka's colors can cause this.

  1. Thieves' Guild Enforcer — Thieves' Guild Enforcer puts cards into the graveyard that Kefka, Dancing Mad can bring back
  2. Tenured Oilcaster — Tenured Oilcaster puts cards into the graveyard that Kefka, Dancing Mad can bring back
  3. Syr Konrad, the Grim — Syr Konrad, the Grim puts cards into the graveyard that Kefka, Dancing Mad can bring back
  4. Extractor Demon — Extractor Demon puts cards into the graveyard that Kefka, Dancing Mad can bring back
  5. Flitting Guerrilla — Flitting Guerrilla puts cards into the graveyard that Kefka, Dancing Mad can bring back
  6. Koma's Faithful — Koma's Faithful puts cards into the graveyard that Kefka, Dancing Mad can bring back
  7. Desperate Bloodseeker — Desperate Bloodseeker puts cards into the graveyard that Kefka, Dancing Mad can bring back
  8. Balustrade Spy — Balustrade Spy puts cards into the graveyard that Kefka, Dancing Mad can bring back
  9. Shadow Stinger — Shadow Stinger puts cards into the graveyard that Kefka, Dancing Mad can bring back
  10. Nimana Skydancer — Nimana Skydancer puts cards into the graveyard that Kefka, Dancing Mad can bring back

3,848 other cards cause it too. These are the ones with the most connections.

a creature attacks — 6,499 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Chorale of the Void — brings a card back
  4. Ingris Stingerquill — deals 1 damage
  5. Staff of Titania — makes a token
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Total War — kills a creature
  10. The Spear of Leonidas — triggers

84 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,499 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Tide of War — sacrifices a creature
  7. Dead-Iron Sledge — kills a creature

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,499 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad attacks:

  1. Grim Javelineer — gives +1/+0
  2. ED-E, Lonesome Eyebot — puts a quest counter on itself
  3. Fire Navy Trebuchet — makes a token
  4. Misty Mountains Raider — puts 2 counters on a Goblin or Army
  5. Razorkin Hordecaller — makes a token
  6. War Effort — makes a token
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,209 cards in Kefka's colors can cause this (Kefka is one).

When Kefka, Dancing Mad enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Raphael, Most Attitude — exiles a card from your library

104 other cards care about it too. These are the ones with the most connections.