edhseer Commander synergy, explained
Creature — Faerie Rogue
Mana cost: {2}{B}
Flying
When this creature dies, each player mills two cards. Then you may exile this card.
triggered — mills a card
triggered —
When you do, put target creature or battle card from your graveyard on top of your library.
triggered — brings a card back
Causes: mill a card, exile a card, a battle leaves a graveyard, a creature leaves a graveyard.
Cares about: a battle in a graveyard, a creature in a graveyard.
put a battle into a graveyard — 129 cards in the game can cause this.
119 other cards cause it too. These are the ones with the most connections.
a Faerie deals combat damage — 217 cards in the game can cause this (Flitting Guerrilla is one).
When Flitting Guerrilla deals combat damage:
a Faerie attacks — 217 cards in the game can cause this (Flitting Guerrilla is one).
a Faerie creature is cast — 217 cards in the game can cause this (Flitting Guerrilla is one).
a Faerie enters the battlefield — 237 cards in the game can cause this (Flitting Guerrilla is one).
1 other card cares about it too. These are the ones with the most connections.
a Rogue attacks — 636 cards in the game can cause this (Flitting Guerrilla is one).
a Rogue deals combat damage — 636 cards in the game can cause this (Flitting Guerrilla is one).
2 other cards care about it too. These are the ones with the most connections.
a Rogue creature enters the battlefield — 657 cards in the game can cause this (Flitting Guerrilla is one).
a Rogue enters the battlefield — 659 cards in the game can cause this (Flitting Guerrilla is one).
a card is milled — 772 cards in the game can cause this (Flitting Guerrilla is one).
a creature leaves a graveyard — 1,302 cards in the game can cause this (Flitting Guerrilla is one).
When Flitting Guerrilla leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Flitting Guerrilla is one).
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Flitting Guerrilla is one).
When Flitting Guerrilla leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Flitting Guerrilla is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Flitting Guerrilla is one).
When a card hits the graveyard thanks to Flitting Guerrilla:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Flitting Guerrilla is one).
When Flitting Guerrilla attacks:
125 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Flitting Guerrilla is one).
198 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Flitting Guerrilla is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Flitting Guerrilla is one).
359 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Flitting Guerrilla is one).
55 other cards care about it too. These are the ones with the most connections.