The Rise of Sozin // Fire Lord Sozin

The Rise of Sozin // Fire Lord Sozin

Enchantment — Saga // Legendary Creature — Human Noble

Mana cost: {4}{B}{B}

How we read this card

(As this Saga enters and after your draw step, add a lore counter.)
Destroy all creatures.

triggered —

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.

triggered — searches a library

triggered —

triggered —

Exile this Saga, then return it to the battlefield transformed under your control.

triggered —

triggered — blinks a permanent

triggered —

Menace, firebending 3
Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}.

triggered —

When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control.

triggered — brings a card back

What we read on this card

Causes: a creature dies, search your library, exile a card, shuffle a library, exile a Saga, a Saga leaves the battlefield, put a Saga onto the battlefield, transform a Saga, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

anything leaves the battlefield — 1 card in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

  1. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to The Rise of Sozin // Fire Lord Sozin, it exiles a Nightmare

a creature leaves a graveyard — 645 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

When The Rise of Sozin // Fire Lord Sozin leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Along the Crooked Way — puts a counter on a Goblin or Army
  4. Skeleton Crew — makes a token
  5. Desecrated Tomb — makes a token
  6. Undead Hand Ninja — makes each opponent lose 1 life
  7. Rot Farm Mortipede — gets +1/+0
  8. Soul Enervation — makes each opponent lose 1 life
  9. Erebos's Titan — triggers

anything leaves a graveyard — 955 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

When The Rise of Sozin // Fire Lord Sozin leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Tormod, the Desecrator — makes a token
  4. Fang, Fearless l'Cie — draws you 1 card
  5. Teval's Judgment — triggers

a creature in a graveyard — 1,237 cards in The Rise of Sozin's colors can cause this.

  1. Tombstone Stairwell — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard, and Tombstone Stairwell gets bigger
  2. Necromancy — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Necromancy can bring back
  3. Diabolic Servitude — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Diabolic Servitude can bring back
  4. Liliana the Repentant — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Liliana the Repentant can bring back
  5. Sword of Light and Shadow — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Sword of Light and Shadow can bring back
  6. Necromantic Thirst — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Necromantic Thirst can bring back
  7. Ruthless Technomancer — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Ruthless Technomancer can bring back
  8. Forum Necroscribe — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Forum Necroscribe can bring back
  9. The Deck of Many Things — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that The Deck of Many Things can bring back
  10. Polluted Cistern // Dim Oubliette — The Rise of Sozin // Fire Lord Sozin puts cards into the graveyard that Polluted Cistern // Dim Oubliette can bring back
  11. Ayara, First of Locthwain — Ayara, First of Locthwain puts cards into the graveyard that The Rise of Sozin // Fire Lord Sozin can bring back
  12. Spreading Plague — Spreading Plague puts cards into the graveyard that The Rise of Sozin // Fire Lord Sozin can bring back
  13. Termination Facilitator — Termination Facilitator puts cards into the graveyard that The Rise of Sozin // Fire Lord Sozin can bring back
  14. Hot Soup — Hot Soup puts cards into the graveyard that The Rise of Sozin // Fire Lord Sozin can bring back
  15. Mire Blight — Mire Blight puts cards into the graveyard that The Rise of Sozin // Fire Lord Sozin can bring back
  16. Death Pits of Rath — Death Pits of Rath puts cards into the graveyard that The Rise of Sozin // Fire Lord Sozin can bring back
  17. Endrek Sahr, Master Breeder — When Endrek Sahr, Master Breeder is in the graveyard, The Rise of Sozin // Fire Lord Sozin can bring it back
  18. Skittering Horror — When Skittering Horror is in the graveyard, The Rise of Sozin // Fire Lord Sozin can bring it back
  19. Skittering Skirge — When Skittering Skirge is in the graveyard, The Rise of Sozin // Fire Lord Sozin can bring it back
  20. Skittering Monstrosity — When Skittering Monstrosity is in the graveyard, The Rise of Sozin // Fire Lord Sozin can bring it back

1,060 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 1,237 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

When The Rise of Sozin // Fire Lord Sozin dies:

  1. Avacyn, Angel of Horror — brings a card back
  2. Nim Deathmantle — brings a card back
  3. Decaying Soil — brings a card back
  4. High-Society Hunter — draws you 1 card
  5. Overseer of the Damned — makes a token
  6. Shelob, Dread Weaver — hits a graveyard
  7. Gate to the Afterlife — gains you 1 life
  8. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  9. Body Launderer — draws and discards
  10. Nightmare Shepherd — exiles it

22 other cards care about it too. These are the ones with the most connections.

a creature dies — 1,255 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

  1. Shriveling Rot — When The Rise of Sozin // Fire Lord Sozin dies, Shriveling Rot makes a player lose life equal to its toughness
  2. Meathook Massacre II — When The Rise of Sozin // Fire Lord Sozin dies, Meathook Massacre II brings a card back
  3. Ashnod's Intervention — When The Rise of Sozin // Fire Lord Sozin dies, Ashnod's Intervention brings a card back
  4. Malakir Rebirth // Malakir Mire — When The Rise of Sozin // Fire Lord Sozin dies, Malakir Rebirth // Malakir Mire brings a card back
  5. Lim-Dûl the Necromancer — When The Rise of Sozin // Fire Lord Sozin dies, Lim-Dûl the Necromancer brings a card back
  6. Shirei, Shizo's Caretaker — When The Rise of Sozin // Fire Lord Sozin dies, Shirei, Shizo's Caretaker brings a card back
  7. Oathkeeper, Takeno's Daisho — When The Rise of Sozin // Fire Lord Sozin dies, Oathkeeper, Takeno's Daisho brings a card back
  8. Undying Malice — When The Rise of Sozin // Fire Lord Sozin dies, Undying Malice brings a card back
  9. Treacherous Vampire — When Treacherous Vampire dies thanks to The Rise of Sozin // Fire Lord Sozin, it makes you lose life
  10. Treacherous Werewolf — When Treacherous Werewolf dies thanks to The Rise of Sozin // Fire Lord Sozin, it makes you lose life

202 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 1,280 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

When a creature hits the graveyard thanks to The Rise of Sozin // Fire Lord Sozin:

  1. Lorcan, Warlock Collector — brings a card back
  2. Robot Domination — draws you 1 card
  3. Profane Memento — gains you 1 life

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 1,418 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

  1. Ninja Teen — When The Rise of Sozin // Fire Lord Sozin leaves the battlefield, Ninja Teen makes each opponent lose 1 life

8 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,555 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

  1. Repentant Vampire — The Rise of Sozin // Fire Lord Sozin fills your graveyard toward the 7 or more cards Repentant Vampire needs

147 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 3,967 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

  1. Technomancer — When Technomancer enters thanks to The Rise of Sozin // Fire Lord Sozin, it mills a card
  2. Moriok Scavenger — When Moriok Scavenger enters thanks to The Rise of Sozin // Fire Lord Sozin, it brings a card back
  3. Corpse Cur — When Corpse Cur enters thanks to The Rise of Sozin // Fire Lord Sozin, it brings a card back
  4. Puppeteer Clique — When Puppeteer Clique enters thanks to The Rise of Sozin // Fire Lord Sozin, it brings a card back
  5. Crypt Angel — When Crypt Angel enters thanks to The Rise of Sozin // Fire Lord Sozin, it brings a card back
  6. Enslaved Horror — When Enslaved Horror enters thanks to The Rise of Sozin // Fire Lord Sozin, it brings a card back
  7. Unshakable Tail — When Unshakable Tail enters thanks to The Rise of Sozin // Fire Lord Sozin, it surveils
  8. Orzhov Euthanist — When Orzhov Euthanist enters thanks to The Rise of Sozin // Fire Lord Sozin, it kills a creature an opponent controls

101 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 6,402 cards in The Rise of Sozin's colors can cause this (The Rise of Sozin is one).

  1. Borg Queen, Perfection Manifest — When Borg Queen, Perfection Manifest enters thanks to The Rise of Sozin // Fire Lord Sozin, it brings a card back

20 other cards care about it too. These are the ones with the most connections.